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Fallout 76
1
Attachment The cover of the song "Take Me Home, Country Roads" featured in the game received a vinyl release exclusively in Australia. The vinyl was included with the December 2018 issue of STACK magazine available from retailer JB Hi-Fi.
Franchise: Dragon Quest
1
Longtime Nintendo Power writer Alan Averill used a photo of a plush Slime toy as his staff portrait, due to him being too camera-shy to print a photo of himself in the magazine.
Franchise: Tomb Raider
1
Attachment Nell McAndrews undertook the role of Lara Croft in 1998 through to 1999, during which time she posed nude for Playboy. At the time, Eidos threatened Playboy with a lawsuit. They were unable to alter the U.S. printing, but won a lawsuit forcing the U.K. printing of the magazine to cover up the Tomb Raider logo on the cover. This scandal was likely the reason she was replaced as the role of Lara Croft.
Mario Party
1
Some minigames like Tug o' War, Paddle Battle, Cast Aways, Deep Sea Divers, Pedal Power, and the Mecha Fly Guy minigame caused players to resort to using their palm to rotate the hard, plastic control stick faster to win or get better results. This appears to be an intended control method as it was featured in a Japanese commercial for the game, but it was not a safe way to play those minigames, injuring players through blistering, burns, lacerations, punctures, and cuts. After over 100 complaints were made to the New York Attorney General's office, Nintendo agreed to a settlement to pay $75,000 to the office to cover their investigation into the matter, and agreed to give out padded, fingerless sports gloves to injured players who could provide proof-of-purchase, potentially giving out $80 million worth of them. However, the requirements to do so were reportedly "elaborate" and it's not known how many gloves actually reached injured players. Since the game had already sold 1.5 million units by the time this settlement was reached, a warning was published in an issue of Nintendo Power that recommended players to instead rotate the control stick with their thumb, or hold it between the thumb and forefinger. This warning was also added to the start of the Nintendo Switch Online re-release of the game, as well as Tug o' War's re-appearance in Mario Party Superstars, to protect Nintendo from legal liability when re-introducing control stick minigames to the Mario Party series.
person gamemaster1991 calendar_month April 5, 2013
CNET article:
https://web.archive.org/web/20121025065428/http://news.cnet.com/2100-1040_3-237808.html

[Below links and information provided by CuriousUserX90.]

Mario Party Japanese commercial:
https://www.youtube.com/watch?v=LRm5MilibtM

Video about the controversy:
https://www.youtube.com/watch?v=cSNj7zksTdA

Nintendo Switch Online warning:
https://www.youtube.com/watch?v=wqgMr60iHew
Tetris
subdirectory_arrow_right Game Boy (Platform)
1
Attachment After the second phase of the Gulf War ended in early 1991, Dr. Stephan Scoggins, a medic during the war, mailed his Game Boy to Nintendo of America hoping to get a replacement after it was damaged when his tent burned down in a fire. While the back of the console was in fair condition, the front was melted, severely charred and blistered, and the technicians that received it initially determined it could not be fixed. As an experiment, they inserted a copy of Tetris and powered it on, and to their surprise, the console still worked. The D-Pad, A and B buttons were nonfunctional, but the Start and Select buttons worked as normal. The magazine Nintendo Power sent Scoggins a replacement Game Boy "as a special 'Desert Storm' courtesy", and his letter asking for a replacement along with pictures of the console were featured in the magazine's July 1991 issue. The damaged Game Boy was not discarded; it was later displayed at the Nintendo New York store in New York City since its opening in 2001. As a testament to the console's durability and longevity, it remained powered on, looping the title screen and attract mode demo of Tetris, and receiving timely maintenance for over 20 years, until it was returned to Nintendo of America's headquarters in Redmond, Washington in 2023.
person oskachu calendar_month April 1, 2013
Footage of the Game Boy at Nintendo New York in 2006:
https://www.youtube.com/watch?v=EBeTXPaewMo

[Below links and info provided by MehDeletingLater.]

Esquire article:
https://www.esquire.com/lifestyle/a27183316/nintendo-game-boy-survived-gulf-war/

G.I. Jobs article (Stephan Scoggins letter taken from Nintendo Power: Volume 26 [July 1991] - Page 7):
https://www.gijobs.com/gulf-war-game-boy/

Game Boy's removal from Nintendo New York (Note: Scoggins clarifies in the second link that a widely reported origin of the Game Boy being damaged in a bombing at his barracks is not true. He confirmed there was a bombing in the area he was stationed in, but that the Game Boy was damaged in a separate incident when his tent caught fire):
https://www.siliconera.com/the-gulf-war-game-boy-says-goodbye-to-nintendo-new-york-store-removed/
https://www.theverge.com/2023/6/30/23780549/gulf-war-game-boy-nintendo-nyc

Stephan Scoggins archived personal website biography:
https://web.archive.org/web/20230701201035/https://www.stephanscoggins.com/biography/
Super Mario World 2: Yoshi's Island
subdirectory_arrow_right Donkey Kong Country (Game)
2
In May 1995, an interview with series creator Shigeru Miyamoto and Rare co-founder Tim Stamper about the development of Donkey Kong Country (DKC) was published in the magazine Electronic Games, conducted by game journalist Steven L. Kent. Kent later claimed on an episode of G4's docuseries "Icons" that Miyamoto was angry during this interview, channelling it into bitter criticisms of DKC's gameplay and the Western market's praise of its pre-rendered graphics, and that Stamper "sat there and took it, even though really the anger wasn't meant to be at Stamper". Miyamoto clarified in a 2010 interview with IGN that he did like the game despite these rumored criticisms, and that he worked closely with Rare and Stamper during development.

Years after the interview's publication, Kent would print an alleged portion of a later interview with Miyamoto in his 2001 book "The Ultimate History of Video Games", claiming that the anger had stemmed from "touchy" internal discussions regarding Super Mario World 2: Yoshi's Island. The hand-drawn crayon art style of that game was said to be a result of the alleged anger over DKC's graphics causing him to rebel against Nintendo's internal evaluation committee, who wanted Yoshi's Island to use pre-rendered graphics. Part of the Miyamoto quote reads:

"In comparison with the graphics of [DKC], there was not enough punch to Yoshi's Island. That was what I was told by the marketing people. I intensified my hand-drawn touch on Yoshi's Island from the initial part of the program. Everybody else was saying that they wanted better hardware and more beautiful graphics instead of this art."

Yoshi's Island director Takashi Tezuka would deliver a less angered statement that may be related to these claims in a September 1995 interview with the magazine Dengeki Super Famicom. He claimed that the choice in art style was done for sentimental reasons, as the developers believed that all video games from that point on would likely utilize 3D graphics, and wanted Yoshi's Island to be a bow-out for 2D graphics:

"We deliberately chose not to go for realistic graphics like [DKC]: we wanted take a chance and do the opposite. Probably every game from here on out is going to look more like [DKC]… that being the case, we decided to go against the trend one last time and make something with a heartwarming, handmade visual style."
person DidYouKnowGaming calendar_month February 25, 2013
Electronic Games Issue #32 (Volume 3, Issue #8) - May 1995 (pages 48-52 in the magazine):
https://archive.org/details/electronic-games-1995-05/page/48/mode/1up

G4 "Icons" (Season 3, Episode 8) on Donkey Kong:
https://www.youtube.com/watch?v=_2EOpDWKOrI#t=819s

"The Ultimate History of Video Games: From Pong to Pokemon–The Story Behind the Craze That Touched Our Lives and Changed the World" by Steven L. Kent (page 518 in the book):
https://retrocdn.net/images/9/9c/UltimateHistoryofVideoGames_Book_US.pdf

Dengeki Super Famicom 09/1995 developer interview [link and info provided by Rocko & Heffer]:
https://shmuplations.com/yoshi/

Original DidYouKnowGaming blog post:
http://didyouknowgaming.com/post/41895525229/yoshis-island-and-donkey-kong-country-source
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