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Super Smash Bros. Ultimate
1
Abby Trott, the vocalist of the English version of Lifelight, stated in a interview that she actually cried upon hearing that she would be involved in "Super Smash Bros. Ultimate." Trott, herself, was a Nintendo fan and hearing about this made her feel "very special."

“I was lucky enough to have the opportunity to audition through Cup of Tea Productions, and at the time I had no idea what the audition was for. For the first round, I submitted my singing demo. The second round involved singing a requested song (not ‘Lifelight’). I ended up being cast, and CRIED when I found out what the project was. As a life-long fan of Nintendo, being a part of Smash Bros. Ultimate is really special to me. I love ‘Lifelight’ so much.”
Mario Tennis: Ultra Smash
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Boo was almost going to be a scrapped character sometime during development. Nintendo didn’t feel like Boo holding a tennis racquet in his hand was going to fit. However, Boo was kept in the game because, according to Famitsu, “they wanted to make a game that’s both a Mario game and a tennis game at the same time.”
Franchise: Street Fighter
1
The game's developers wanted Makoto's moves to be based on 'Ikken Hissatsu': simple, direct, and powerful. They wanted her karate moves to have a more Japanese style, rather than Ryu & Ken's American style of Karate.
Franchise: Metroid
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Sega's Toshihiro Nagoshi revealed in an interview, where he talked about F-Zero GX, that Sega had also pitched a Metroid game to Nintendo. However, Nintendo had obviously turned down Sega's pitch.
Viewtiful Joe
1
In an interview, Hideki Kamiya discussed the origins of how Dante from the Devil May Cry series became a playable character in the PlayStation 2 version of the game:

"As for Dante, we had a talk about adding him, and two days later someone went and made a model of him on their own. It was someone from the Okami team, who wasn’t even related to this project. (laughs) After that we to create his big gun, and of course it wouldn’t be Dante without his sword. Creating the very specific animations for him was really difficult. But thanks to those efforts, players can now experience the game in a whole new way."
Tales of Vesperia
subdirectory_arrow_right Tales of Vesperia (Game)
1
The reason why the PlayStation 3 version wasn't released outside Japan until 2019 was because of how difficult it was to release the Xbox 360 version in all major territories simultaneously. In Hideo Baba's own words:
"Tales of Vesperia was the first title in the series which was planned to be released simultaneously in Japan, North America and Europe. This was very difficult, and it was such a heavy burden for the team. So for the PS3 version, it was decided to reduce this burden and to develop it just for Japan."
Ōkami
1
In an interview, Hideki Kamiya admitted that early in the development, the team wanted to use the power slash move on the torii gates. However, the team removed the idea, as they all thought to themselves “should a goddess really be doing that?”
Castlevania: Symphony of the Night
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The development team's first idea for the game was to use the story and setting of Vampire Killer, and make the final Belmont vampire hunter the enemy. Another idea was to make Quincy Morris the person who defeated Dracula. They were also ordered by the "section chief" to make the “Ultimate Dracula” game. No one really knew what “ultimate” meant, but all the developers had talked it over, and the result was Symphony of the Night.
The Elder Scrolls IV: Oblivion
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Attachment Castle Skingrad seems to be modeled after Bran Castle, the castle famous for housing Dracula. In Oblivion, Castle Skingrad is home to Count Hassildor, a reclusive vampire who is featured in quest revolving around vampirism. The architecture is clearly similar, especially the spires of the castle, and is sits atop a hill outside of the city.
Tony Hawk's Underground 2
1
Attachment Accessing the arcade cabinet used for a specific goal on the Skatetopia level reveals a hidden message written out in the high score initials.

The message, reading, "TEN HARDCORE YEARS KICKING YOUR ASS", which is a reference to Neversoft Studios developing the Tony Hawk game franchise for ten years.
Wii Play
1
Pressing A and B during the countdown in Laser Hockey will cause both players' paddles to change shape.
Wii Sports Resort
1
Pressing A and 2 will instantly pop any balloon on screen in Frisbee Dog.
Resident Evil 3
1
Attachment Before Jill enters the bar with Brad, there's a stand sign of Morrigan Aensland from the Darkstalkers series. Underneath the title of 'Halloween Cocktails', the drinks' names (Darkness Illusion, Cryptic Needle, Shadow Blade and Astral Vision) are references to Morrigan's moves.
The Elder Scrolls IV: Oblivion
1
Attachment City-Swimmer incorrectly addresses herself as a "he" when referring to herself.
The Elder Scrolls IV: Oblivion
1
Attachment Icons exist for the Imperial Watch Armor, although there is no way to obtain it in-game (apart from the shield).
The Elder Scrolls IV: Oblivion
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Attachment Icons exist for the Mythic Dawn Armor, but it cannot be worn as the items are classified as "bound items" and not equippable gear.
The Elder Scrolls IV: Oblivion
1
Attachment There exists an icon for the Dark Brotherhood rank of "Executioner", but the game forgoes it, promoting the player from "Assassin" to "Silencer".
The Elder Scrolls IV: Oblivion
1
The quest, "The Forlorn Watchman" features many references to the movie "Mutiny on the Bounty", which was based on the real-life event based on the ship of the same name. In the quest, the player must release a man's soul by releasing his body from shackles within a ship. Aboard the ship, the player discovers the mutiny upon the ship, led by a man named Gable the Traitor against their captain, Captain Laughton. In the 1935 movie, the captain is played by Charles Laughton and the "traitor" is played by Clark Gable.
The Elder Scrolls IV: Oblivion
1
Attachment A city named "Sutch" was cut from the final game. The only remnants are the existence of a "Fort Sutch" in the final game. Sutch is mentioned in lore throughout the series, and the E3 2005 demo of Oblivion featured Sutch on the world map.
The Elder Scrolls IV: Oblivion
1
Amantius Allectus' Diary, stolen during "May The Best Thief Win" may be a reference to the movie and musical "Little Shop of Horrors". The diary notes Allectus' cultivation of plants that feed on blood. He begins by feeding them cat and rat blood, but once he accidentally cuts himself on the plant, they begin craving human blood, which he then feeds them. In "Little Shop", the main character Seymour cares for a blood-thirsty plant who, once accidentally cutting himself on it, begins to feed it his own blood.
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