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Tornado Outbreak
1
The game has a game-breaking glitch that triggers a blue screen of death. This glitch possibly stems from a poorly-implemented anti-cheat feature as it can be caused in multiple scenarios, with two known examples being when two different dialogue pop-ups try to appear at once, and if you grab 100 Fire Flyers at once during the final zone of Chicken Con Carnage.
Tornado Outbreak
1
Completing the game with all the rock and water elementals collected will unlock an alternate ending that involves Zephyr, Nimbus, and the army of Wind Warriors returning to their homeworld.
Tornado Outbreak
1
By earning a gold medal in a handful of levels in the game, a blooper reel showing botched takes of cutscenes throughout the game is unlocked to view during the end credits.
Tornado Outbreak
1
Attachment The Xbox 360 and PlayStation 3 ports of the game feature a group of wandering Elvis impersonators in the map High Roller Blowout.
Tornado Outbreak
1
Attachment Despite not having a physical model, unused animations for the size 33 tornado exists within the game's files. Since no physical model is present for the size 33 tornado, the only way to properly display the unused animations is by swapping the tornado animations.
Tornado Outbreak
1
The game's cutscenes were animated using Adobe Flash and compressed through Bink Video.
Tornado Outbreak
1
Zephyr has an unused fumble animation that was intended to play right after the player stopped controlling the tornado.
Tornado Outbreak
1
Zephyr, the main character, has an unused animation that consists of him wiping both of his shoulders.
1
Smoke and Mirrors, another cancelled game developed by the company featured the player taking control of an anthropomorphic bat who relied on magic tricks and illusions to complete various objectives.
Castle Shikigami 2
1
In an interview with the game's director Naoki Suda published in the 2003 Nintendo Monthly Online, he was asked why he added the character 'Chibi Fumiko' in the game? He responded:

"As we approached the end of the development, we realized we'd forgotten to include a hidden character. One day I remembered "Chibi Fumiko" from the comic anthology for the first game. She was created specifically for that comic, at the request of the writer, and we never had any intention of using her in-game… but given the situation we found ourselves in, I thought, "We can use this!!!" and we hurriedly added her."
Ape Escape
1
Later revisions of the NTSC version of the game had a specific monkey's name and description changed, possibly out of fear of copyright infringement. An ape named Freeto with the description, "Needs clean underwear" is changed to Quiff, with the description, "Bad fur day."
Oddworld: Stranger's Wrath
1
In the opening cinematic, a hidden backmasked message can be heard. When the audio is played forward, a whispery male voice is heard stating the ominous message:

"A nation of fools.
The nation is under siege.
Don't trust the corporate media.
Religious right is insane."

Two likely possibilities for the nature of the message are:

•A possible Easter Egg foreshadowing Citizen Siege, a Hollywood project separate from the Oddworld universe that Lorne Lanning and Sherry McKenna were designing, but fell into hiatus upon the 2008 financial crisis and it's impact on the entertainment industry.

•Around the time of Stranger's Wrath's initial release, exclusively on the original Xbox, the United State's invasion of the Middle East was very recent, and this backmasked message may have been Oddworld Inhabitants protesting the political state of affairs within the United States at this time, keeping in line with the franchise's themes of opposition towards industrialization, corporatism, and political malevolence.
1
Attachment Karin Madan, an artist at Loose Cannon Studios posted some concept art from an unknown cancelled game developed by the company.
Tornado Outbreak
1
Attachment Setting the aspect ratio to 4:3 and replaying the credit segments will display both the Wind Warriors and Fire Flyers thanking the player for purchasing and completing the game.
Tornado Outbreak
1
Attachment The face of Derek McCaughan, a developer at Loose Cannon Studios makes an appearance on the tiny Tokyo citizens in the level Showdown With Omegaton.
Franchise: Uncharted
1
In order to make the bartending scene in the Uncharted movie more natural, Tom Holland did actual training at a real bar. He worked shifts at the Chiltern Firehouse in London, England.
Tornado Outbreak
1
In 2019, a tutorial video was recovered from a deleted hard drive. The tutorial video included a powerup known as the Fujita Frenzy that allows the tornado to instantly grow in size and destroy larger buildings.
Tornado Outbreak
1
Within the Wii's movie directory, there exists an unused two minute E3 2009 attract trailer that showcases an early build of the game.
Franchise: Mario
1
While filming the infamous live-action Super Mario Bros movie released in 1993, Bob Hoskins and John Leguizamo would deliberately get intoxicated before shoots to help them cope with the disastrous production.
Foodfight!
subdirectory_arrow_right Foodfight! (Game)
2
Attachment A game based on the critically reviled, but at the time still in production, animated film "Foodfight!" got far enough into development that it received a playable demo at Take Two Interactive's booth at E3 2006. According to the marquee above the demo booth, it was scheduled to be released in Spring 2007 to coincide with the film's planned release at the time. Due to numerous production issues and distribution setbacks, the film would not see a release until 2012, but the game would never be seen again. The only known evidence of its existence is a short 8-second piece of B-roll footage captured on the E3 show floor, and saved by the now-defunct Quake fan website PlanetQuake4.net.

The game was initially developed by Midway Games West in 2001, when the film was in an earlier iteration, but aside from some released concept art, this version of the game was abandoned. The game shown at E3 2006 would have been a 3D platformer starring Dex Dogtective, and possibly would have featured voice work from at least some of the film's cast including Charlie Sheen (the voice of Dex), Eva Longoria, Hillary Duff and Wayne Brady. At this stage, it was expected to be published by Global Star Software (which would later be absorbed into 2K Games in late 2007) and released for the Game Boy Advance, Nintendo GameCube, and PlayStation 2. It's not known who would have developed it. While the marquee showcases the logo for the development company Vicious Cycle, reported correspondence with a developer from the company claimed Vicious Cycle never had any involvement with the game.
person MehDeletingLater calendar_month February 22, 2022
Foodfight! booth clip:
https://www.youtube.com/watch?v=N-VNODT6LRY

Original B-roll footage featuring Foodfight! booth:
https://www.youtube.com/watch?v=oPTDONNOYeQ#t=248

More info on its development history:
https://lostmediawiki.com/Foodfight!_(lost_build_of_cancelled_video_game_based_on_CGI_animated_film;_2006-2007)

Documentary on the film's production history:
https://www.youtube.com/watch?v=xgBO9c3WKII
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