▲
1
▼
Within the game's data are sprites for Glad and Calm Goombas; the final game only features regular, Mad, and Sad varieties. Of note is that the Calm Goombas' sprites depict them with a pastel green palette, whereas the final game only differentiates Calm enemies from regular ones by having them stay asleep until provoked. Both unused Goomba types also feature a considerably different art style compared to the final game, indicating that the removal of color coordination for the Calm vibe occurred at around the same time as the overhaul in the game's aesthetics.
▲
1
▼
There are several test levels left in the game's ROM. In one of them, Iggy Koopa is actually the boss, but due to him having no coding, he dies as soon as you enter his screen.
Related Games
Princess Peach: Showtime!
Sonic at the Olympic Games
Mario vs. Donkey Kong
Wrecking Crew
Mario Tennis
Game & Watch Gallery
Photos with Mario
Super Mario All-Stars + Super Mario World
Super Mario Bros. Wonder
Super Mario Advance 4: Super Mario Bros. 3
Mario Sports Mix
Mario Golf: Toadstool Tour
Mario Pinball Land
Mario Kart Wii
Mario Party 5
Super Mario 3D World + Bowser's Fury
Mario Bros.
New Super Luigi U
Mario Party 7
Super Mario 64 DS
Super Mario 64
Donkey Kong
Super Mario Advance
Mario's Cement Factory
Yoshi
Mario & Luigi: Paper Jam
SSX on Tour
Super Mario RPG 2
Super Mario Maker
Super Mario Spikers
New Super Mario Bros. U Deluxe
Mario & Sonic at the Rio 2016 Olympic Games
Dr. Mario
Mario Kart DS
Mario Party 3
Wrecking Crew '98
Mario & Luigi: Dream Team
Nintendo Puzzle Collection
Super Mario Land 2: 6 Golden Coins
Super Mario Maker 2
Mario Party
Mario Party 10
NBA Street V3
Yoshi
Mario Strikers Charged
Mario Bros. Classic Serie
Mario Party 9
Mario & Wario
Captain Toad: Treasure Tracker
Yoshi's Woolly World