▲
1
▼
In the Nyakuza Metro DLC, there is a hidden area that can be accessed in the Green Clean Station by jumping off of a moving subway train at the last second and then wall-jumping up to the top of a large, green, three-tiered LCD display above the station ledge. At the top, a cage with an egg can be found, but just near it is a Springboard that will send Hat Kid to a hidden, burning, grated area through a manhole. Upon interacting with the manhole, a message can be found on it that reads "Kiwami means extreme.". Suddenly, an eye-patched Metro Cat named Meowjima will ambush you by jumping out of the manhole and screaming:
This initiates a secret mini-boss battle. The message on the manhole is a reference to the tagline of the game Yakuza: Kiwami, and this character is a parody of Goro Majima based on his appearance in that game as well as a reference to one of its side quests "Majima Everywhere", where he ambushes Kazuma Kiryu through disguised encounters as a form of training. There is no reward for completing this boss battle, and upon interacting with the manhole again you will be sent back to the Springboard you used to enter it.
"HAT KID-CHAAAAAAN! You've grown soft, time to bring out your fighting spirit!"
This initiates a secret mini-boss battle. The message on the manhole is a reference to the tagline of the game Yakuza: Kiwami, and this character is a parody of Goro Majima based on his appearance in that game as well as a reference to one of its side quests "Majima Everywhere", where he ambushes Kazuma Kiryu through disguised encounters as a form of training. There is no reward for completing this boss battle, and upon interacting with the manhole again you will be sent back to the Springboard you used to enter it.
▲
1
▼
In Hat Kid's spaceship, waiting 20 minutes will cause the music to go silent, before a loud, inexplicable groaning noise plays in the bedroom.
▲
1
▼
Jonas Kaerlev was concerned about bringing the game to Kickstarter, because he thought people would associate it with Donkey Kong 64, rather than other titles of the genre.
"It did worry us before we launched the Kickstarter. But we thought if we emphasized enough that we were trying to make something less like Donkey Kong 64 and more like Banjo-Kazooie or Mario 64, we thought it would be much more well-received."
Jonas also stated the lack of collect-a-thon platformers was partially because of Rare's Donkey Kong 64 game.
"I don't want to blame it all on Donkey Kong 64, but it's partially at fault. Donkey Kong 64 did a lot of things wrong, in that it was very tedious to collect everything in order to move on. A lot of people don't want that. They want to be able to breeze through the game if they so desire, but there are also people who want to collect everything, and get stronger and better."
"It did worry us before we launched the Kickstarter. But we thought if we emphasized enough that we were trying to make something less like Donkey Kong 64 and more like Banjo-Kazooie or Mario 64, we thought it would be much more well-received."
Jonas also stated the lack of collect-a-thon platformers was partially because of Rare's Donkey Kong 64 game.
"I don't want to blame it all on Donkey Kong 64, but it's partially at fault. Donkey Kong 64 did a lot of things wrong, in that it was very tedious to collect everything in order to move on. A lot of people don't want that. They want to be able to breeze through the game if they so desire, but there are also people who want to collect everything, and get stronger and better."
▲
1
▼
In the Beta version of the game, there was a milkman NPC that was a Mafia member in a milkman suit. For some reason, the Milkman was not present in the final release of the game.
▲
1
▼
In Act 4: Train Rush of Chapter 2: Battle Of The Birds, a T.V references the intro to Kirby's Adventure.
▲
1
▼
In Queen Vanessa's Manor, there is an entire third floor that went unused in the final build of the game, along with what appears to be a shadow version of Hat Girl. The reason why the floor was cut was simply because the developers didn't like how it turned out. It is still in the game, but it cannot be accessed through normal play.
▲
1
▼
Jon Jafari aka JonTron, who voiced the Jazzy Penguin in the game's prototype, was originally asked to voice a different character. The developers thought his voice didn't match the proposed character, and instead made him the voice of the Jazzy Penguin. Jon would later end up voicing the secretary of Dead Bird Studios instead in the final game.
Related Games
Them's Fightin' Herds
City of Heroes
Windows Solitaire
Bendy and the Ink Machine
Diablo III
Rabi-Ribi
Halo 5: Guardians
Phasmophobia
Little Goody Two Shoes
Cannon Fodder
SpongeBob SquarePants: Employee of the Month
Hell Yeah! Wrath of the Dead Rabbit
Saints Row: The Third
Street Fighter IV
Big Boy Boxing
Angry Video Game Nerd Adventures
Metro 2033
Astral Chain
Star Wars: The Force Unleashed
Cry of Fear
VA-11 Hall-A: Cyberpunk Bartender Action
Cookie's Bustle
First Samurai
Asterix & Obelix XXL 2: Mission Las Vegum
Call of Duty: Black Ops II
Nickelodeon All-Star Brawl
Virtua Tennis
Raid: Shadow Legends
Tom Clancy's Splinter Cell
Slender: The Arrival
Madden NFL 15
Destiny
BrĂ¼tal Legend
Sleeping Dogs
Advance Wars 1+2: Re-Boot Camp
de Blob
Ayano's Lovesick Labyrinth
Shining Force
Gears of War
BloodRayne
Star Ocean: Integrity and Faithlessness
Uncharted Waters: New Horizons
Disney's Donald Duck: Goin' Quackers
Fatty Bear's Birthday Surprise
Top Trumps: Doctor Who
Manhunt 2
Jollibee's: Phase 1
SpongeBob SquarePants: Operation Krabby Patty
Duke Nukem 3D
Star Wars: The Force Unleashed II