Platform: Nintendo DS
Cartoon Network Racing
Kirby: Canvas Curse
Lunar Knights
Tales of Hearts: CG Movie Edition
Yoshi's Island DS
Mega Man Star Force 3: Black Ace
Radiant Historia
Alvin and the Chipmunks
Shantae: Risky's Revenge
Castlevania: Portrait of Ruin
Kingdom Hearts Re:coded
The Bee Game
Scribblenauts
The Legend of Zelda: Spirit Tracks
Driving Theory Training
Solatorobo: Red the Hunter
Etrian Odyssey
Nicktoons MLB
Lock's Quest
Rayman DS
Phoenix Wright: Ace Attorney - Trials and Tribulations
Nanashi no Game
Nintendogs: Shiba & Friends
Rune Factory 2: A Fantasy Harvest Moon
Spyro: Shadow Legacy
DK: Jungle Climber
Dragon Ball: Origins 2
Phoenix Wright: Ace Attorney
Ace Attorney Investigations: Miles Edgeworth
Mario Hoops 3-on-3
Drawn to Life
Mega Man ZX
JAM sessions
Professor Layton and the Diabolical Box
Zubo
Apollo Justice: Ace Attorney
LEGO Batman: The Videogame
Kirby: Squeak Squad
Sonic Rush Adventure
Metroid Dread
Nintendogs: Labrador & Friends
Pokémon Diamond Version
Sonic Rush
Gyakuten Kenji 2
Max & the Magic Marker
Drawn to Life: The Next Chapter
Valkyrie Profile: Covenant of the Plume
Kirby Super Star Ultra
Pokémon White Version 2
Last Window: The Secret of Cape West
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A Nintendo DS system has been to the top of Mt. Everest, and even faired better than many other electronic devices on the journey.
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The Nintendo DS is based on a prototype system called Iris, which was intended to succeed the Game Boy Advance. The name Iris comes from the Japanese Iris plant, or Iris Ensata. This is evident by the name of Intelligent Systems's official DS emulator provided with DS development kits: Ensata.
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The 'DS' in Nintendo DS is short for "Developers' System" or "Dual Screen".
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A trademark filed by Nintendo in 2004 suggests the Nintendo DS was originally going to be named "City Boy," expanding on the Game Boy brand and putting an emphasis on taking the device with you in your everyday life.
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In the Nintendo Wi-Fi Connection Instruction Booklet, the fake WEP Key used is '8675309', a reference to Tommy Tutone's "8675309/Jenny".
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There is an unused button called a "DEBUG" which is only present on development units. It is however possible to get this to work under emulation.