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Players caught cheating are restricted from regular servers, only allowing them to play on a server with other cheaters.
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Due to a lack of time during Titanfall's development, the cinematic level intros were going to be cut out. But one of the programmers completed the first pass of one of the intro in three days, proving that they could pull it off for every campaign level. Thus saving all of them.

"Titanfall's development was plagued with a lack of resources and time. At a crucial point in the development process the question arose as to whether we had enough time to make significantly different intros to the campaign levels. As the intro cinematic specialist, Airbase was my answer to that question. I literally completed the first pass of the intro in three days, proving that we could pull it off for every campaign level."
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The PC version of Titanfall has an install size of 48GB, compared to 17GB on the Xbox One version. This increase in memory size is because the audio in the PC version is uncompressed. Lead engineer Richard Baker explained that this was done so that lower-end PCs don't have to dedicate processing power to audio decoding.

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