Viewing Single Trivia
▲
1
▼
In a 1999 interview with the game's director and designer Masahiro Sakurai published in Nice Games magazine vol.3, he was asked if he ran into trouble with getting permission to use Nintendo characters? He responded:
"The first person I asked for permission was Shigesato Itoi. Next was Shigeru Miyamoto. When he saw our work he said, “Hey, you’ve got Mario down pretty good!” The Pokemon characters took the longest to get permission, because their image is tightly supervised. I broached the subject with Pokemon Company president Tsunekazu Ishihara, but the impression I got from him was that it would probably be difficult. Satoshi Tajiri was more encouraging—he was like, “this looks cool!”"
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
Comments (0)
You must be logged in to post comments.
Related Games
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Melee
Super Smash Bros. Ultimate
Super Smash Bros. for Wii U
Super Smash Bros. Brawl
Yoshi's New Island
Kirby's Avalanche
Pokémon Scarlet
Donkey Kong Country
Super Mario Party
Super Mario Maker for Nintendo 3DS
Pokémon Mystery Dungeon: Explorers of Darkness
Super Mario 64: Shindou Pak Taiou Version
Super Mario World 2: Yoshi's Island
New Trivia!
Pokémon Alpha Sapphire
Pokémon: Let's Go, Pikachu!
Mario Kart: Super Circuit
Mario Golf: World Tour
Pokémon HeartGold Version
Donkey Kong Country 3: Dixie Kong's Double Trouble!
The Legend of Zelda: Phantom Hourglass
Star Fox
Super Mario Land
Pokémon Mystery Dungeon: Explorers of Sky
BS Zelda no Densetsu: Inishie no Sekiban
Pokémon Battle Revolution
Paper Mario
Yoshi Touch & Go
Pokémon FireRed Version
Star Fox: Assault
The Legend of Zelda: Link's Awakening DX
Super Mario Advance 4: Super Mario Bros. 3
Kirby's Dream Course
Game & Watch Gallery
New Play Control! Metroid Prime
Donkey Kong Country 3
NBA Street V3
Mario vs. Donkey Kong: Mini-Land Mayhem!
Waluigi's Foot Fault
Pokémon LeafGreen Version
Game & Watch Gallery 2
Kirby's Dream Land 2
Donkey Kong Bongo Blast
Tetris Attack
Wario's Woods
Mario's Cement Factory
Donkey Kong Land III
Pokémon Picross
The Legend of Zelda: Ocarina of Time 3D
Super Mario Advance