subdirectory_arrow_right Star Fox Zero (Game)
▲
1
▼
When Star Fox Zero was originally scheduled to come out in the holidays of 2015, it didn't feature a map screen or branching paths, or even (by default) Smart Bombs, two core components of classic Star Fox titles such as the original Star Fox on the SNES or Star Fox 64.
Shigeru Miyamoto's original vision for Star Fox Zero, when it began development in 2014, was for it to be more like an episodic TV show (as in, a linear set of episodic, bite-sized missions), similar to his biggest inspiration for Star Fox, the 1965 TV series "Thunderbirds", as opposed to earlier games like Star Fox 64 that were designed more like an epic, longer movie. At E3 2014, he compared the tried-and-true Star Fox gameplay as the "primetime programming", while the quirkier, more experimental fare (referring to Star Fox Guard) as the "late-night programming". As explained by Miyamoto in early 2016, the initial decision to remove Smart Bombs as a core game mechanic was to streamline and simplify the gameplay, to force the player to focus more on using their own techniques and skills to get through the levels. Originally, Smart Bombs would have only been available through the special SNES Arwing mode only accessible through the Fox McCloud amiibo figure or alternatively, collecting all of the game's 70 medals.
However, after Star Fox Zero's initial poor showing at E3 2015, particularity from die-hard Star Fox 64 fans, it was decided to delay the game and attempt to make it more like a long-form movie in the similar vein of SF64, by including an arcade mode (that is unlocked by playing through the story mode, a single linear list of missions like what Miyamoto had intended) with additional branching pathways and also the re-inclusion of Smart Bombs as a universal gameplay mechanic.
Shigeru Miyamoto's original vision for Star Fox Zero, when it began development in 2014, was for it to be more like an episodic TV show (as in, a linear set of episodic, bite-sized missions), similar to his biggest inspiration for Star Fox, the 1965 TV series "Thunderbirds", as opposed to earlier games like Star Fox 64 that were designed more like an epic, longer movie. At E3 2014, he compared the tried-and-true Star Fox gameplay as the "primetime programming", while the quirkier, more experimental fare (referring to Star Fox Guard) as the "late-night programming". As explained by Miyamoto in early 2016, the initial decision to remove Smart Bombs as a core game mechanic was to streamline and simplify the gameplay, to force the player to focus more on using their own techniques and skills to get through the levels. Originally, Smart Bombs would have only been available through the special SNES Arwing mode only accessible through the Fox McCloud amiibo figure or alternatively, collecting all of the game's 70 medals.
However, after Star Fox Zero's initial poor showing at E3 2015, particularity from die-hard Star Fox 64 fans, it was decided to delay the game and attempt to make it more like a long-form movie in the similar vein of SF64, by including an arcade mode (that is unlocked by playing through the story mode, a single linear list of missions like what Miyamoto had intended) with additional branching pathways and also the re-inclusion of Smart Bombs as a universal gameplay mechanic.
Gamenesia summary of info prior to Star Fox Zero's announcement:
https://web.archive.org/web/20140714223509/http://www.gamnesia.com/news/everything-we-know-about-star-fox-u#.U8RbJxvP1qa
Shigeru Miyamoto Time interview:
https://time.com/4245215/starfox-wii-u/
Shigeru Miyamoto Mashable interview:
https://mashable.com/article/star-fox-zero-preview
https://web.archive.org/web/20140714223509/http://www.gamnesia.com/news/everything-we-know-about-star-fox-u#.U8RbJxvP1qa
Shigeru Miyamoto Time interview:
https://time.com/4245215/starfox-wii-u/
Shigeru Miyamoto Mashable interview:
https://mashable.com/article/star-fox-zero-preview
Related Games
Star Fox 64 3D
New Trivia!
Star Fox Adventures
Star Fox 2
Star Fox
Star Fox: Assault
Star Fox Wii
Star Fox 64
Star Fox Zero
Star Fox Command
Super Smash Bros. Ultimate
Star Fox
Super Smash Bros. Brawl
Super Smash Bros.
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Melee
Pokémon Sapphire Version
Super Mario RPG 2
1080° Avalanche
Pokémon Blue Version
New Trivia!
Dinosaur Planet
Pikmin 2
Vs. Mach Rider
Arm Wrestling
Pokémon X
Mario Sports Mix
Donkey Kong Bongo Blast
Super Mario RPG: Legend of the Seven Stars
Mario Party: The Top 100
F-Zero: Maximum Velocity
Rhythm Heaven Fever
Osu! Tatakae! Ouendan
Super Mario 3D All-Stars
Eternal Darkness: Sanity's Requiem
Super Spike V'Ball
Doubutsu no Mori
StarCraft 64
Hamtaro: Ham-Ham Heartbreak
Kaeru no Tame ni Kane wa Naru
BS Zelda no Densetsu: Inishie no Sekiban
Nintendogs + Cats: Golden Retriever & New Friends
Super Donkey
Illusion of Gaia
Pikmin 3 Deluxe
The Legend of Zelda: Twilight Princess
Clubhouse Games: 51 Worldwide Classics
Nintendogs: Best Friends
Cabbage
Paper Mario: Color Splash
Luigi's Mansion