▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in Soulcalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in Soulcalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in Soulcalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in Soulcalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
According to the game's producer, Motohiro Okubo, the title's code name was "Luxor" due to the team's intentions on making the game feel brighter like it was in the first Soulcalibur.
Related Games
SoulCalibur
SoulCalibur II
SoulCalibur II
Soul Edge
SoulCalibur III
SoulCalibur II
SoulCalibur V
SoulCalibur II
One Piece: Grand Adventure
Street Fighter X Tekken
The Witcher 3: Wild Hunt
Tales of Vesperia
Tales of the Abyss
One Piece: Unlimited Adventure
Naruto Shippuden: Ultimate Ninja Storm Generations
Dark Souls III
Naruto x Boruto: Ultimate Ninja Storm Connections
Regular Show: Mordecai and Rigby in 8-Bit Land
Dragon Ball: Xenoverse 2
Dragon Ball Z: Budokai 2
Code Vein
JoJo's Bizarre Adventure: All Star Battle
Kirby & the Amazing Mirror
Digimon Story: Cyber Sleuth
Little Nightmares
One Piece Odyssey
Tales of Berseria
Sonic Advance 2
Dragon Ball Z: Shin Budokai - Another Road
Pac-Man Championship Edition
Sonic Colors
One Piece: Pirates' Carnival
Digimon: Battle Spirit 2
Shonen Jump's One Piece
Battle City
Dragon Ball FighterZ
Armored Core VI: Fires of Rubicon
Persona 4: Dancing All Night
Chroma Squad
Dragon Ball: Advanced Adventure
Dark Souls
Mappy
Naruto: Ultimate Ninja Storm
Street Fighter IV
Eternal Sonata
Sleeping Dogs
Fallout: New Vegas
Pac-Land
Elden Ring
One Piece: Romance Dawn