subdirectory_arrow_right Shantae and the Pirate's Curse (Game), Shantae: Half-Genie Hero (Game), Shantae (Game), Shantae: Risky's Revenge (Game), Shantae (Collection)
▲
1
▼
In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Related Games
Shantae: Half-Genie Hero
Shantae Advance: Risky Revolution
Shantae
Shantae: Risky's Revenge
Shantae and the Pirate's Curse
Bakugan: Champions of Vestroia
River City Girls
Advance Wars 1+2: Re-Boot Camp
A Boy and His Blob
River City Girls 2
DuckTales: Remastered
Double Dragon Neon
RWBY: Arrowfell
Silent Hill: Book of Memories
Adventure Time: Explore the Dungeon Because I Don't Know!
Real Bout Fatal Fury 2: The Newcomers
Touhou Shinkirou: Hopeless Masquerade
Path of Exile
Manhunt
Final Fantasy XV
Iji
The Cave
Cytus
SinoAlice
Goat Simulator
The Amazing Spider-Man
Poker Night 2
GetsuFumaDen
Pokémon Scarlet
Strong Bad's Cool Game for Attractive People
Disney Mirrorverse
Telltale Texas Hold'em
LEGO Island 2: The Brickster's Revenge
Leisure Suit Larry: Wet Dreams Don't Dry
PGA Tour 96
U.B. Funkeys
Maui Mallard in Cold Shadow
Star Trek: Voyager - Elite Force
Tales of Symphonia
Alien: Isolation
Slender: The Arrival
Cthulhu Saves the World
Star Trek: 25th Anniversary
Populous
Legoland
Just Dance 2020
System Shock
Ultimate Spider-Man
Rayman Legends
Back 4 Blood