subdirectory_arrow_right NBA Jam (Game)
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The Sega Saturn and PlayStation ports of NBA Jam: Tournament Edition feature no credits. Decades later, interviews with Iguana Entertainment employees confirmed that these ports were mostly co-developed by Darren Tunnicliff and Chris Kirby respectively at the studio's UK branch. The two ports shared much of the same C code translated from the arcade version's assembly code, despite being released on competing hardware.
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