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According to the Scandinavian manual for Mr. Gimmick, the girl Yumetaro must rescue is named Mary. In all other releases of the game, she is unnamed. During development, she was planned to be named either "Kasumi" or "Ayaka".
Scandinavian manual - mentioned multiple times, including Page 3 (Page 5 in the filename listing):
https://www.nintandbox.net/index.php/en/nintendo-boxes-project/NES-Famicom/Mr-Gimmick/MrGimmick_NES-Manual_EUR(NES-G8-SCN).zip/file-1687/
Russian magazine on Gimmick - Page 10:
https://issuu.com/dfmag/docs/df_mag__5
https://www.nintandbox.net/index.php/en/nintendo-boxes-project/NES-Famicom/Mr-Gimmick/MrGimmick_NES-Manual_EUR(NES-G8-SCN).zip/file-1687/
Russian magazine on Gimmick - Page 10:
https://issuu.com/dfmag/docs/df_mag__5
subdirectory_arrow_right Gimmick: Exact Mix (Game)
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![Attachment](/images/display/audio.png)
The Cutting Room Floor article:
https://tcrf.net/Mr._Gimmick#Unused_Music
Gimmick! EXACT☆MIX continue screen:
https://www.youtube.com/watch?v=-6d3rKIszdk?t=474
https://tcrf.net/Mr._Gimmick#Unused_Music
Gimmick! EXACT☆MIX continue screen:
https://www.youtube.com/watch?v=-6d3rKIszdk?t=474
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Mr. Gimmick director Tomomi Sakai has claimed that Mario creator Shigeru Miyamoto is a fan of the game:
"After completing Mr. Gimmick, an acquaintance of Miyamoto’s was kind enough to mention to me that Miyamoto said Gimmick was a lot of fun. Mr. Miyamoto doesn’t seem to be the type to praise other people’s work, so he added that he thought Miyamoto regretted being forced to admit it. Considering I’d always wanted to make a game that outdid every other action game out there, including Mario, that made me really happy."
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![Attachment](/media/thumbs/7/16434.png)
subdirectory_arrow_right Gimmick: Exact Mix (Game)
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Along with the name of the game being changed from Gimmick to Mr.Gimmick and minor alterations to the music in the European version, the player starts out with 4 lives in the Japanese version while in the English version the player starts out with 9 lives due to the intense difficulty of the game. However, it is easier to get lives in the Japanese version where if the player scores 10,000 points another life occurs at every subsequent 20,000 points, rather than 25,000 points in the European version.
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