▲
1
▼
In the 1992 interview with the game's designer/writer Oji Hiroi published in The Super Famicom magazine, an interviewer asked him in what ways was Tengai Makyou II an upgrade from the first game? He responded that the game cartridge could now hold 2 MB of storage. He went on to talk about how they wanted the first Tengai Makyou to be a CD-ROM game before the PC Engine system went on sale, but once they began the development, a variety of unexpected problems cropped up. They spent about a year prototyping and doing various experiments, and "for awhile it didn't seem like we were going to be able to make an RPG at all."
Related Games
Mario Party Advance
Bomberman Hero
Mickey Mousecapade
Hudson's Adventure Island
Eric and the Floaters
Mario Party 2
Air Zonk
Super Bomberman 3
Gungrave
Mario Party 8
Art of Fighting
Bomberman Generation
Mario Party
Digimon Rumble Arena
Bonk's Revenge
Golf
New Trivia!
Nuts & Milk
Fossil Fighters
Binary Land
Bomberman II
Bomberman
Frogger: Ancient Shadow
Bonk's Revenge
Tetris: Axis
Mario Party 5
Tennis
Might and Magic III: Isles of Terra
Ys IV: The Dawn of Ys
Fatal Fury Special
Populous
Kato-chan & Ken-chan
Bomberman GB
Elemental Gimmick Gear
Super Bomberman 2
Bloody Roar: Primal Fury
Mario Party 4
Mario Party 6
Mario Party DS
Milon's Secret Castle
Bomberman Tournament
Inspector Gadget
Street Fighter
Raiden
J.J. & Jeff
Super Bomberman
Wario Blast: Featuring Bomberman!
Sonic Shuffle
Bonk: Brink of Extinction
Bomberman: Act Zero
Super Bomberman 5