Viewing Single Trivia
▲
1
▼
According to a 1994 BEEP! Megadrive magazine interview with the game's producer/designer Koichi Kimura, he was asked why many of the backgrounds use theater stage motifs (The spotlight, the curtains, rigging systems…). He responded:
"It’s just my personal taste. There’s a director named Terry Gilliam, who creates these fantastic, magical worlds that take place in the real world. He’ll do things like add an artificial sun to a normal, everyday scene. While I was designing Dynamite Headdy, I thought that kind of world would be cool, so we made a few mock-ups in that style. After seeing it in-game, I thought it looked great, so we doubled down and tried to make that a visual theme for the whole game. At this point in the development it might look really lame if we only went half-way with that aesthetic. There’s a bunch of other cool things we still plan to add, too."
Comments (0)
You must be logged in to post comments.
Related Games
Sonic & All-Stars Racing Transformed
Sonic Labyrinth
Phantasy Star Online Ver. 2
The Revenge of Shinobi
Streets of Kamurocho
Super Monkey Ball: Banana Blitz
Ghouls 'n Ghosts
Sonic Generations
Resident Evil Code: Veronica
Alien: Isolation
Company of Heroes 2
Mario & Sonic at the Olympic Games Tokyo 2020
Caveman Ninja
Streets of Rage
Castle of Illusion Starring Mickey Mouse
Super Monaco GP
Sonic Adventure
Shining Force
Super Monkey Ball Jr.
Populous
Sonic & Knuckles
Sonic the Hedgehog
Ultimate Mortal Kombat 3
Illbleed
Sonic Colors
Valkyria Chronicles
Phantasy Star Universe
The Simpsons: Bart vs. The Space Mutants
Sonic the Hedgehog Chaos
Shin Megami Tensei V
Sonic Lost World
Sonic 3D Blast
Sonic Pinball Party
Sonic the Hedgehog 3
World Heroes
Super Monkey Ball 2
Virtua Cop
Sonic Colors
Sonic Mars
Sonic at the Olympic Games
Silhouette Mirage
WarTech: Senko no Ronde
Streets of Rage 3
Ristar
Puyo Pop Fever
Wario World
Mario & Sonic at the London 2012 Olympic Games
Sonic & Sega All-Stars Racing
Chakan: The Forever Man
Mortal Kombat 3