Viewing Single Trivia
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why the rounds mechanic was removed in the game? He responded:
"The structure of the rounds is one element of fighting games that’s hard to change, but for this game, we didn’t want the flow of the fights interrupted. The Damage Gauge System was originally part of a different game’s system. We tried inserting it here and it turned out to be really interesting, so we kept it."
Comments (0)
You must be logged in to post comments.
Related Games
Darkstalkers: The Night Warriors
Night Warriors: Darkstalkers' Revenge
Mega Man Legacy Collection
We Love Golf!
Resident Evil Outbreak File #2
Ghost Trick: Phantom Detective
Dungeons & Dragons: Shadow over Mystara
Tatsunoko vs. Capcom: Ultimate All Stars
Ring of Destruction: Slam Masters II
Ghosts 'n Goblins
Ōkami
Resident Evil 4
The Punisher
Mega Man Zero
Dead Rising 4
Monster Hunter 4
Resident Evil: The Umbrella Chronicles
Marvel vs. Capcom: Infinite
Resident Evil: Dead Aim
Gyakuten Saiban
JoJo's Bizarre Adventure: Heritage for the Future
Cannon Spike
The Getaway
Mega Man 5
Viewtiful Joe: Double Trouble!
JoJo no Kimyou na Bouken: Ougon no Kaze
Mega Man Battle Network 5: Team Colonel
Mega Man Battle Network 6: Cybeast Falzar
Mega Man Star Force: Leo
Asura's Wrath
Resident Evil Outbreak
Street Fighter II: Champion Edition
Phoenix Wright: Ace Attorney - Trials and Tribulations
Steel Battalion
Mega Man Battle Network 5: Team Protoman
Mega Man Legends
Dragon's Dogma II
Mickey Mania: The Timeless Adventures of Mickey Mouse
Street Fighter Alpha 2
Professor Layton vs. Phoenix Wright: Ace Attorney
Mega Man Legends 2
Red Earth
Bionic Commando
1942
Street Fighter EX2
Dino Crisis
Resident Evil 3: Nemesis
Ultra Street Fighter II: The Final Challengers
Dino Crisis 3
Street Fighter V