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Pokémon Mystery Dungeon: Red Rescue Team
subdirectory_arrow_right Pokémon Mystery Dungeon: Blue Rescue Team (Game)
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The games have a fail-safe mechanism where if 10 invalid dungeon maps are generated consecutively, the algorithm gives up and generates a floor-wide monster house instead. The earliest usage of this is in Mt. Steel 4F.
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TimeSplitters: Future Perfect
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Attachment In the "Disco" Arcade mode map, a record can be found on the mixing desk featuring the artist "Norgatious G". This is both a reference to the band Tenacious D as well as TimeSplitters' series composer Graeme Norgate.
Transformers
1
The internal name for the Alaska level on the game disc is "05_GREENLAND". this suggests that the level was originally going to be themed around and take place in the Dutch-owned island of Greenland instead of the U.S. state of Alaska.

Also, internal file names for the Pacific Island level ("07_EASTERISLAND") reveal that it was possibly supposed to be Easter Island (Rapa Nui).
Platform: Xbox
1
According to Seamus Blackley, the creator and designer of the Xbox, there is one more Easter egg in the console that has yet to be found as of November 2021. It is related to the Xbox's boot animation and he believes that it cannot be accessed through certain controller inputs during the animation.
Platform: Xbox
1
Attachment In 2021, an anonymous Xbox developer informed Kotaku of an undiscovered developer credit on the Xbox. To find it, insert a music CD, and from the Audio CD screen choose Copy, Copy, and then New Soundtrack. Delete the default soundtrack title and replace it with the following name (without quotation marks): "Timmyyyyyyyyyyyyyyyyyyyyyyyyyy!"

Wait for the CD to finish ripping and then return to the main menu. Now going to System Info within the Settings will reveal an updated screen crediting the four programmers that made up the Xbox Dashboard Team.
Platform: Xbox
1
Attachment A lengthy hidden developer credit for all those who worked on the Xbox console can be found by inserting a music CD, going to the Audio CD menu, selecting and pressing Copy, Select All and then Copy again. You are then taken to a menu to name the Soundtrack you have just selected, where you should enter the following name (without quotation marks): "[two less-than symbols]Eggsßox[two greater-than symbols]"

When you hit Done, the Xbox loading screen appears and will take you to a credits sequence, thanking the developers who made games for the Xbox and their playerbase before giving thanks to The DirectX Team, Microsoft Hardware, Worldwide Operations, The MSN Gaming Zone, Windows Core, and the entire Xbox Team and their families for tolerating the long work hours it took to create the console. The credits end with "XBOX 2001".
Platform: Xbox
1
Pressing X and Y at the same time while playing music on the Xbox's Audio CD player will display colorful visualizations to complement the music.
Drawn to Life: The Next Chapter
1
Attachment The interior of Jowee's House features a poster of the game Lock's Quest, which was also developed by 5th Cell and published by THQ, and a stuffed doll based on the character Bluebit from that game.
Sanctum 2
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Attachment In Level 7: Outpost, the hidden area where that level's Elysian Archive code can be found earns you an achievement called "Loekrise Kingdom". In that area, a small tent and clothesline are set up surrounding the code by a shoreline, with a message laid out in rocks along the shore that reads "LOEKRISE KINGDOM". This is believed to be a reference to the 2012 film "Moonrise Kingdom".
Sanctum 2
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Attachment In several levels in the game, hidden areas with glowing blue codes can be found that could have been entered on a now-defunct website called Elysian Archives to access background story content, although each story page has since been preserved on the Internet Archive. Codes for each of the 8 archives can be found in Levels 1, 2, 4 through 8, and 10.
Transformers: The Game
1
Attachment A model and a self-heal ability parameter for Ratchet were extensively worked on, suggesting the Autobot Medic was going to play a bigger role in the game than just appearing in cutscenes, possibly as a playable character in the Autobot Campaign or as a boss in the Decepticon Campaign.
Transformers: The Game
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On the disc, there is an unused character called "Evil Bumblebee" with black blood-splatter-like spots on his vehicle mode, which is Bee's old '77 Camaro alt mode. It is unknown if this was supposed to be a separate character from Bumblebee or the same character sporting a different look.
The Talos Principle
1
Attachment In Area B: Room 2, during the puzzle "Moonshot", a tiny connector can barely be seen on the texture of the Moon. By hitting the connector with the red laser, the Moon will begin to rotate until the dark side of the Moon comes into view. The bright symbol seen on the face of the Moon is the Aperture Science logo from the Portal series. However, another small white speck can be seen on the very top of the logo.

Afterwards, in the puzzle "Man on The Moon", after launching yourself over to the forcefield, you can find a small key hidden just to the right of it. After returning to the other side of the wall, use the far-most fan to launch yourself onto the arches to the left, and then maneuver your way to a viewfinder that is unlocked by the small key. The viewfinder allows you to get a better look at the speck on the Moon, which is revealed to be Wheatley from Portal 2 staring back at you, in reference to that game's ending where Spoiler:Wheatley is sucked into a portal on the surface of the Moon.
Space Channel 5
1
Attachment Michael Jackson's cameo appearance in Space Channel 5 under the name "Space Michael" originated from when he was shown a near-finished version of the game by Sega staff member Shuji Utsumi, and immediately wanted to be featured in it. The game's creator Tetsuya Mizuguchi received the call about Jackson's wishes only one month before the game's completion, and initially wanted to turn him down due to these time constraints. However, he and the rest of the team eventually conceded and wanted to include him, having been inspired by his music videos during development. They ultimately added him into the game by substituting a Morolian-controlled NPC character for a model based on him and added moves based on his famous dance moves, initially expecting him to dislike it. Jackson, fully realizing the pressures the team were facing, approved the appearance and provided voice lines for his character. Mizuguchi recalled Jackson's reaction in a 2009 Den-fami Nico Game interview following his death:

Mizuguchi: "I could only do this much, so I wondered if Michael would refuse. Then ... (Mr. Mizuguchi imitating Michael's voice) 'Oh, OK!' …… Because!"

Jackson would reprise the role of Space Michael in an expanded capacity in Space Channel 5: Part 2.
The Simpsons: Hit & Run
1
In the code for the "Alien Auto-topsy: Part 1" mission, there is a command called "AllowRockOut()" which can be triggered after collecting the nuclear waste barrel and parking the car while Homer is a passenger and someone else is driving (this can be performed while Homer is the driver, but is reportedly trickier to pull off). Homer can then be seen "rocking out" to the mission's music by performing the "Task Completed" animation over and over again (any other character animations will temporarily override it). However, if you cancel the mission during this animation loop, it will be revealed that the speed he rocks out at changes to accompany the tempo of the song that is currently playing. The RMS files (which control music events) contain tempo data for every song in the game, despite mission warping effectively causing rocking out to go unused.
Transformers: Devastation
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Most of the voice cast from the original 80s Transformers show and its movie reprise their roles, some of them after decades, including Peter Cullen (Optimus Prime), Frank Welker (Megatron and Soundwave), Dan Gilvezan (Bumblebee), Michael Bell (Sideswipe and Scrapper), and Gregg Berger (Grimlock and Long Haul) among others.
Transformers: Devastation
1
The developers at Platinum Games, who were huge Transformers fans since childhood, decided on the Generation 1 aesthetic of this game. In order to modernize it, in addition to the 80s G1 cartoon, they also took inspiration from the G1-themed Transformers comics by IDW as well as the Transformer: Generations toyline, which is also based on the original 80s designs.
Transformers
1
Attachment Cyclonus' signature Mini-Con Crumplezone appears attached to Cyclonus' Vehicle Mode as his cockpit, but in Robot mode, instead of appearing alongside Cyclonus or part of his "chest", he instead appears attached to his left arm. It's possible this was done by the developers to make the Decepticon a little more intimidating during his boss battle.
person PirateGoofy calendar_month November 15, 2021
VGFacts forum thread discussing this in further detail:
https://archive.vgfacts.com/thread-4708-post-81558.html#pid81558

Transformers Cyclonus boss fight with clear view of his arm:
https://youtu.be/aZnoAMFpDoE?t=67
Vegas Stakes
1
Attachment The ace of spades playing card used in the opening cutscene is based on the design used for real-life Nintendo-branded Western playing cards, a nod to one of Nintendo's earliest business ventures.
Deus Ex
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A Linux port was in development by Loki Software, however the port was cancelled due to http://www.lokigames.com/news/" target="_blank" rel="nofollow">Loki Software ceasing operations.
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