Platform: PlayStation
Namco Museum Vol. 3
Cheesy
Wild Arms 2
Command & Conquer
Disney's Lilo & Stitch: Trouble in Paradise
X-Men: Children of the Atom
Crash Bandicoot 2: Cortex Strikes Back
FIFA Soccer 2003
Captain Commando
Titan A.E.
Mortal Kombat II
SimCity 2000
WWF In Your House
James Bond 007: Tomorrow Never Dies
Arc the Lad Collection
Final Fantasy VIII
Spyro the Dragon
Vib-Ribbon
Persona 2: Innocent Sin
Spider-Man
Walt Disney World Quest: Magical Racing Tour
The Simpsons Wrestling
Legacy of Kain: Soul Reaver
Xenogears
Suikoden II
Hot Wheels Turbo Racing
Yu-Gi-Oh! Monster Capsule: Breed and Battle
Gran Turismo 2
Wheel of Fortune
Chicken Run
LSD: Dream Emulator
Rayman 2: The Great Escape
Wing Commander
War Gods
SpongeBob SquarePants: SuperSponge
Final Fantasy VII
Digimon Rumble Arena
Resident Evil 2
Nicktoons Racing
Destruction Derby
Jade Cocoon: Story of the Tamamayu
Dark Seed
Uncharted Waters: New Horizons
Super Adventure Rockman
Time Gal
Vigilante 8
Rayman 2
Tony Hawk's Pro Skater 2
Resident Evil
Final Fantasy Chronicles
Viewing Single Trivia
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The buttons on the original playstation controller had a very distinct purpose in their design, according to their designer Teiyu Goto.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
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