Platform: Nintendo GameCube
Pac-Man World 2
Ty the Tasmanian Tiger
Wario World
Mario Superstar Baseball
The Grim Adventures of Billy & Mandy
WWE Day of Reckoning
Street Racing Syndicate
Paper Mario: The Thousand-Year Door
Gauntlet Dark Legacy
Panel de Pon
Pikmin 2
Skies of Arcadia Legends
Charlie and the Chocolate Factory
Mario Power Tennis
Cars
Resident Evil Zero
Pac-Man Vs.
Die Hard: Vendetta
Tom Clancy's Splinter Cell
Kirby Tilt 'n' Tumble 2
Frogger Beyond
Teenage Mutant Ninja Turtles
Dance Dance Revolution Mario Mix
Castle Shikigami 2
Eternal Darkness: Sanity's Requiem
Burnout 2: Point of Impact
Donkey Kong Bongo Blast
True Crime: New York City
Nickelodeon Party Blast
Super Monkey Ball
Mario Golf: Toadstool Tour
One Piece: Grand Battle!
Curious George
Sonic the Hedgehog Extreme
Shadow the Hedgehog
James Bond 007: Agent Under Fire
The Adventures of Jimmy Neutron Boy Genius: Jet Fusion
1080° Avalanche
Pac-Man World Rally
Fight Night Round 2
Resident Evil 3: Nemesis
Darkened Skye
Pokémon Channel
Super Paper Mario
The SpongeBob SquarePants Movie
TimeSplitters: Future Perfect
Mortal Kombat: Deception
Nintendo Puzzle Collection
Mega Man Network Transmission
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The GameCube is unusual for its era in that early models carried an output socket for digital audio and video at a time when competing consoles exclusively outputted analog signals. The digital out port was used by the GameCube's component and D-Terminal cables to support both higher audiovisual fidelity and the ability to play games using progressive scan rather than traditional interlaced video. Because the format used, component video, is still analog, the cables required a proprietary digital-to-analog converter chip, meaning that third parties were unable to manufacture their own versions.
The component and D-Terminal cables were sold exclusively through Nintendo's website before being quickly discontinued due to a lack of demand, as few commercial televisions at the time supported component video; additionally, later models of the GameCube remove the digital out port entirely. However, the cables' high demand on secondhand markets resulted in fans creating adapters for the digital out port, using the raw signal to make the console compatible with digital HDMI cables.
The component and D-Terminal cables were sold exclusively through Nintendo's website before being quickly discontinued due to a lack of demand, as few commercial televisions at the time supported component video; additionally, later models of the GameCube remove the digital out port entirely. However, the cables' high demand on secondhand markets resulted in fans creating adapters for the digital out port, using the raw signal to make the console compatible with digital HDMI cables.
Nintendo GameCube hardware video:
https://www.youtube.com/watch?v=hVX81e6Ig-s
Nintendo GameCube HDMI, Component & RGB Plug 'n Play Solutions:
https://www.youtube.com/watch?v=8RBgbA8DhM0
https://www.youtube.com/watch?v=hVX81e6Ig-s
Nintendo GameCube HDMI, Component & RGB Plug 'n Play Solutions:
https://www.youtube.com/watch?v=8RBgbA8DhM0
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