Platform: Nintendo GameCube
Harvest Moon: Another Wonderful Life
Capcom vs. SNK 2: Mark of the Millennium 2001
Donkey Konga
Def Jam: Fight for NY
Pikmin 2
Go! Go! Hypergrind
The Urbz: Sims in the City
Billy Hatcher and the Giant Egg
Pac-Man World 2
Resident Evil 4
Tony Hawk's Underground 2
RTX Red Rock
Ultimate Spider-Man
Animal Crossing
Cars
Bomberman Generation
Mario 128
Crank the Weasel
Nintendo Puzzle Collection
Frogger Beyond
Klonoa 2: Lunatea's Veil
The Incredibles: Rise of the Underminer
Dr. Seuss': The Cat in the Hat
Baten Kaitos: Eternal Wings and the Lost Ocean
X2: Wolverine's Revenge
Donkey Konga 2: Hit Song Parade!
Metroid Prime
Batman: Dark Tomorrow
Freedom Fighters
Ty the Tasmanian Tiger 3: Night of the Quinkan
Pac-Man World Rally
Taz: Wanted
SpongeBob SquarePants: Lights, Camera, Pants!
GoldenEye: Rogue Agent
Wave Race: Blue Storm
James Bond 007: Agent Under Fire
One Piece: Grand Adventure
True Crime: Streets of LA
TimeSplitters: Future Perfect
Aggressive Inline
Metal Gear
Nickelodeon Party Blast
Cubivore: Survival of the Fittest
Pokémon XD: Gale of Darkness
Mario Golf: Toadstool Tour
Crash Bandicoot: The Wrath of Cortex
Sonic Gems Collection
Eternal Darkness: Sanity's Requiem
Enter the Matrix
Vexx
Viewing Single Trivia
▲
1
▼
The GameCube is unusual for its era in that early models carried an output socket for digital audio and video at a time when competing consoles exclusively outputted analog signals. The digital out port was used by the GameCube's component and D-Terminal cables to support both higher audiovisual fidelity and the ability to play games using progressive scan rather than traditional interlaced video. Because the format used, component video, is still analog, the cables required a proprietary digital-to-analog converter chip, meaning that third parties were unable to manufacture their own versions.
The component and D-Terminal cables were sold exclusively through Nintendo's website before being quickly discontinued due to a lack of demand, as few commercial televisions at the time supported component video; additionally, later models of the GameCube remove the digital out port entirely. However, the cables' high demand on secondhand markets resulted in fans creating adapters for the digital out port, using the raw signal to make the console compatible with digital HDMI cables.
The component and D-Terminal cables were sold exclusively through Nintendo's website before being quickly discontinued due to a lack of demand, as few commercial televisions at the time supported component video; additionally, later models of the GameCube remove the digital out port entirely. However, the cables' high demand on secondhand markets resulted in fans creating adapters for the digital out port, using the raw signal to make the console compatible with digital HDMI cables.
Nintendo GameCube hardware video:
https://www.youtube.com/watch?v=hVX81e6Ig-s
Nintendo GameCube HDMI, Component & RGB Plug 'n Play Solutions:
https://www.youtube.com/watch?v=8RBgbA8DhM0
https://www.youtube.com/watch?v=hVX81e6Ig-s
Nintendo GameCube HDMI, Component & RGB Plug 'n Play Solutions:
https://www.youtube.com/watch?v=8RBgbA8DhM0
Comments (0)
You must be logged in to post comments.