Platform: Nintendo 3DS
Sonic Generations
Dr. Mario
One Piece: Unlimited Cruise SP2
Final Fantasy
Wario Land 4
Trip World
Pokémon Blue Version
Cartoon Network: Punch Time Explosion
New Super Mario Bros. 2
Pokémon Alpha Sapphire
Mario & Luigi: Superstar Saga + Bowser's Minions
Myst
Star Fox 64 3D
Mario Tennis Open
Super C
Mario vs. Donkey Kong
Final Fantasy II
Mega Man 3
Regular Show: Mordecai and Rigby in 8-Bit Land
Shantae and the Pirate's Curse
Mega Man 2
Shantae: Risky's Revenge
Castlevania: Dracula X
Game & Watch Gallery 2
Paw Patrol: On a Roll!
Senran Kagura Burst
Donkey Kong Country Returns 3D
Sky Kid
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Tomodachi Life
River City Ransom
Wrecking Crew
WarioWare: Touched!
Metroid Fusion
Metroid
Donkey Kong Land 2
Animal Crossing: Happy Home Designer
Mario Bros.
Skylanders: Giants
Toki Tori
Senran Kagura: Shoujo-tachi no Shinei
HarmoKnight
Donkey Kong
Project X Zone
Assassin's Creed: Lost Legacy
Chibi-Robo! Zip Lash
Ice Climber
One Piece: Romance Dawn
Pokémon Moon
Lord of Magna: Maiden Heaven
Viewing Single Trivia
▲
1
▼
According to video Game developer Yukio Futatsugi, his tabletop board game Machi Koro was originally going to be a digital board game available on the 3DS, but Nintendo encouraged Futatsugi and his company Grounding to go physical with it instead.
"My company has made a lot of board games, and Nintendo has told me that our games are interesting. Machikoro was supposed to be on 3DS, but the idea didn’t become a reality because it wouldn’t sell on 3DS, and so Nintendo suggested, 'Hey, Grounding, why don’t you manufacture this as a physical board game, I’m sure it will sell really well!' and that’s how Grounding came to become a board game creator."
"My company has made a lot of board games, and Nintendo has told me that our games are interesting. Machikoro was supposed to be on 3DS, but the idea didn’t become a reality because it wouldn’t sell on 3DS, and so Nintendo suggested, 'Hey, Grounding, why don’t you manufacture this as a physical board game, I’m sure it will sell really well!' and that’s how Grounding came to become a board game creator."
Comments (0)
You must be logged in to post comments.