The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
November 19, 2006
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subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
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There is a minigame Link can play with a Cucco in the Hidden Village towards the end of the game called Cat Hunt. The object of the minigame is to find 20 cats hidden throughout the village, and Link will be rewarded with a Piece of Heart. In the English translation of the game, the cats have no names and all say "Meow! What fun, meow!" when caught, but in the French translation they each have personal names and custom dialogue.
person Wolfen50 calendar_month August 6, 2024
Pictures of each cat with name and translated French dialogue:
https://x.com/pikzel08/status/1820841180977881483

Footage of the English version:
https://www.youtube.com/watch?v=IOV61jpvjpI
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
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The character design of Purlo, who runs the STAR game in the thoroughfare of Castletown, was directly based on Tingle. According to Eiji Aonuma, he is what Tingle would look like if he was made with a realistic design.
person CuriousUserX90 calendar_month April 23, 2024
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
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According to Eiji Aonuma, The Legend of Zelda: Twilight Princess was inspired by "The Lord of the Rings" movie trilogy, as he wanted the game world to be vast enough to match expectations fantasy audiences had at the time:

"It's undeniably big, but I believe all those fun elements which make up this world justify this size. Now that we have finished, I feel that with a generation accustomed to watching epic films like Lord of the Rings, when you want to design a convincing world that sort of vast scale becomes necessary."
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
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While Navi does not appear in Twilight Princess, she has unused lines and sound effects which can be found in the game's data, including those which may have been intended to be heard from the Wii Remote speaker in the Wii version.
subdirectory_arrow_right Pac-Man Vs. (Game), The Legend of Zelda: Twilight Princess (Game)
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Attachment A popular image macro known as "Gaijin 4koma" (JP: "4-frame foreigners"), depicting a group of fans reacting with indifference to something and then excitement, used to compare the meme editor's and/or popular opinions on two particular subjects, consists of two photos taken by IGN of their reporters during Nintendo E3 presentations in the early 2000s. The excited photo being towards the announcement of The Legend of Zelda: Twilight Princess in 2004, while the indifferent photo was taken during the announcement of Pac-Man Vs. in 2003.
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Attachment In the original game, the mural in Hyrule Castle Town was blurry and hard to make out. In Twilight Princess HD, the textures were updated with clearer, brand new designs. Notably, this updated mural features a Rito, a species which does not exist at the time the game takes place nor in the series' Child Timeline.

Separately, in the Temple of Time, a picture frame can be found with a backwards message written in Hylian along the lower border. Translating it reveals a hidden developer credit: "Jack Kirby Crosby Made This".

Crosby, a graphics designer working for Tantalus on the HD remaster of Twilight Princess, later confirmed that he was responsible for both that credit and the mural, the latter of which was the result of a higher-up at Nintendo asking for some reliefs in Hyrule Castle Town to be redone in the same style as a shop he had re-textured. The new mural design was inspired by Crosby's own idea of a story for a Zelda game and drew additional inspiration from a Zelda art book without any story direction from Nintendo, meaning the events depicted therein are non-canon.
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Attachment In early pre-release screenshots and in the first playable demo of the game, Link could ride a canoe in Ordon Village's river, although this feature was removed from this area in the final game. These screenshots also suggest that the river was planned to be bigger and potentially a Fishing Hole before being sized down, although Hena's pond in the final game bears some resemblance to this area.

Interestingly, an unused yet fully implemented feature for canoes allows dogs to hop on and ride with Link on the bow, and then hop off when returning to land. However, dogs and canoes do not appear together in any location in the final game unless they are modded in. Seeing as Ordon Village has two dogs inside different houses and was originally meant to have canoes, it's possible this place would have done more with this feature before it was scrapped.
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The model for Epona can be found outside the boundary for an arena in Faron Woods Spoiler:that gets extremely infected by Twilight later on, suggesting that the developers were thinking of allowing the player to call and use her in that area before dropping the idea.
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Attachment Darknuts have a low-quality, low-polygon, and mostly featureless face underneath their helmets that cannot be seen in normal gameplay.
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Room 49 of the Cave of Ordeals contains 3 Darknuts to defeat the first time around. If you play through the Cave of Ordeals a second time and reach this room, a 4th Darknut will be added as an additional challenge.
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Attachment Sheik was planned to appear in Twilight Princess, but was cut from the game. This unused design was later used for Super Smash Bros. Brawl.

The attached artwork is from the Hyrule Historia.
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Attachment In Twilight Princess HD, inside the store Chudley's Fine Goods and Fancy Trinkets Emporium in Hyrule Castle Town, you can find two pictures from The Legend of Zelda: Breath of the Wild, featuring Link on Epona in Hyrule Field, and the other of the grove where Link fights the spider enemy, plus two smaller versions of both.
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Attachment In early trailers of the game, Midna had blue and orange hair instead of the solid orange hair visible in the final version. Also, Link had the ability to dive as if he had equipped the Zora armor while wearing his regular tunic, but his regular swimming abilities are limited in the final game.
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Attachment The Fused Shadow from Twilight Princess bears a striking similarity to Majora's Mask. It is highly possible that Majora's Mask was created by the same tribe who made the fused shadow, known as The Interlopers. This is made even more probable due to the fact that Twili are seen frequently wearing masks, as Zant and his Guard both wear masks, as well as the Shadow Beasts. In addition, when you steal the Ordon Shield from the village in Twilight Princess, Midna attempts to wear it on her face, like you would a mask.
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If the player attacks a Cucco enough, they will eventually take control of the Cucco. This breaks the conventions of attacking Cuccos in the Legend of Zelda series, as they would usually just get attacked by a flock of them.
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Midna's voice clips are made up off scrambled pseudo-speech. When unscrambled, it is revealed that she is actually speaking in English.
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Attachment There is an unused enemy in the game's data named "Meter Giant". It was likely a place holder model for measuring other objects in game.
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Using the lantern inside of Barnes' Bomb Shop will trigger a cutscene where Barnes will activate a sprinkler to put out the lantern.
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In the E3 2004 trailer, Nintendo reused voice clips of Nobuyuki Hiyama (Ocarina of Time's Link) instead of Akira Sasanuma, who provided Link's voice in the final version of Twilight Princess.
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Attachment Midna doesn't have a reflection. In Link's house there is a mirror that fails to show Midna's reflection when she's on top of Wolf Link. Midna's reflection also doesn't appear on ice.
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