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During beta testing for Ocarina of Time, developers added an Arwing from the Star Fox series to the game to test enemy AI and Z-Targeting. While it was never actually used in the game, the code was never removed and can still be accessed via devices like GameShark and Action Replay.
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Ocarina of Time was originally planned to be played in a first-person perspective, but it was changed to third-person because Miyamoto wanted the change from Young Link to Adult Link to be visible on screen. He also thought players should see Link because "he is so cool looking!"
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In the German version of Ocarina of Time, if you speak to Princess Zelda while wearing the Keaton mask, she will say:
"Was bist du denn? Ach, du bist eines dieser goldigen kleinen Taschenmonster, oder?"
Which roughly translates into:
"What are you? Oh, you're one of those golden little pocket monsters, right?"
Referencing the visual similarities between the mask and Pikachu.
"Was bist du denn? Ach, du bist eines dieser goldigen kleinen Taschenmonster, oder?"
Which roughly translates into:
"What are you? Oh, you're one of those golden little pocket monsters, right?"
Referencing the visual similarities between the mask and Pikachu.
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It's speculated that the forest and water temples in Ocarina of Time were originally wind and ice temples. The symbol on the Water Medallion from the Water Temple appears to have a snowflake on it, and the Forest Medallion design resembles a fan. This connection is further supported by the interior of Ganon's Tower, which is based on different temples. The Forest Temple portion of the tower has a wind puzzle based around fans, and the Water Temple portion of the tower is based on ice.
subdirectory_arrow_right The Legend of Zelda: Majora's Mask (Game)
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After slashing a sign with your sword in Ocarina of Time, playing Zelda's Lullaby while near the sign will repair it. Once the song is finished, the solving a puzzle jingle plays and the sign magically repairs itself.
This same thing happens in Majora's Mask with playing the Song of Healing.
This same thing happens in Majora's Mask with playing the Song of Healing.
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When starting development on Ocarina of Time, Nintendo weren't sure how large of a game they'd be able to make with the Nintendo 64's memory restrictions. Miyamoto even considered structuring the game in a similar fashion to Super Mario 64, with Ganon's castle being the hub. The Forest Temple with Ganon's doppelganger jumping in and out of paintings was an idea carried over from that period of development.
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In the German version, the carpenters are named John, Paul, George & Ringo, after the 60's British pop group The Beatles.
subdirectory_arrow_right The Legend of Zelda: Majora's Mask (Game)
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At one point in the Spirit Temple in The Legend of Zelda: Ocarina of Time, Link must fight an Iron Knuckle that turns out to be a hypnotized Nabooru, who returns to her senses after being defeated. By clipping the camera through her Iron Knuckle armor, you can see her head modeled underneath her helmet, likely to facilitate the post-defeat cutscene where her armor falls off.
Furthermore, every other Iron Knuckle in the game also has a placeholder Gerudo head modeled underneath the helmet. While much of the head's face is obscured by chainmail, the details that are present indicate that it is most likely an early version of Nabooru's design; of note is that the head's hairstyle is closer to that seen on Gerudo Village's guards, implying that this element was reused for them when Nabooru's design was revised to the version seen in the final game.
This placeholder head is also present inside the Iron Knuckles that Link encounters in The Legend of Zelda: Majora's Mask, due to that game reusing many assets from Ocarina of Time.
Furthermore, every other Iron Knuckle in the game also has a placeholder Gerudo head modeled underneath the helmet. While much of the head's face is obscured by chainmail, the details that are present indicate that it is most likely an early version of Nabooru's design; of note is that the head's hairstyle is closer to that seen on Gerudo Village's guards, implying that this element was reused for them when Nabooru's design was revised to the version seen in the final game.
This placeholder head is also present inside the Iron Knuckles that Link encounters in The Legend of Zelda: Majora's Mask, due to that game reusing many assets from Ocarina of Time.
Original DidYouKnowGaming post:
http://didyouknowgaming.com/post/31019080095/the-legend-of-zelda-ocarina-of-time
The Cutting Room Floor articles:
https://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time#Iron_Knuckle_Head
https://tcrf.net/The_Legend_of_Zelda:_Majora%27s_Mask#Nabooru_in_the_Iron_Knuckle
http://didyouknowgaming.com/post/31019080095/the-legend-of-zelda-ocarina-of-time
The Cutting Room Floor articles:
https://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time#Iron_Knuckle_Head
https://tcrf.net/The_Legend_of_Zelda:_Majora%27s_Mask#Nabooru_in_the_Iron_Knuckle
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After acquiring the three Spiritual Stones and obtaining the Ocarina of Time from Zelda, if players head straight to the Back Alley of Hyrule Castle Town, they'll find a fatally wounded Soldier. If players talk to him, he'll tell how Ganondorf betrayed the King and that he was injured trying to fight Ganondorf's men so Zelda and Impa could flee. He tells Link to head to the Temple of Time and dies soon after.
If players try to talk to him again, a message will appear saying "He's not moving anymore...."
If players try to talk to him again, a message will appear saying "He's not moving anymore...."
subdirectory_arrow_right The Legend of Zelda: Majora's Mask (Game)
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Although Majora's Mask is a direct sequel to Ocarina of Time, there was an officially licensed novel released set shortly after the events of Ocarina of Time. "Link and the Portal of Doom" was written by Tracey West and published by Scholastic in 2006 as part of the Nintendo Heroes series.
In the book, a mysterious portal suddenly appears in Hyrule which absorbs all things around it and threatens to destroy the land. Link and Navi have to travel across Hyrule to learn five parts of a song which will destroy the portal.
Although officially licensed by Nintendo, it's considered to be non-canon.
In the book, a mysterious portal suddenly appears in Hyrule which absorbs all things around it and threatens to destroy the land. Link and Navi have to travel across Hyrule to learn five parts of a song which will destroy the portal.
Although officially licensed by Nintendo, it's considered to be non-canon.
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At the fishing hole, if you cast your line just right, you can catch the shop owner's hat, revealing a bald patch on his head.
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The characters Talon and Ingo are loosely based on Mario and Luigi.
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The sound of the Recorder (also known as the Flute or Whistle) In The Legend of Zelda was later used as the sound for the Warp Whistle in Super Mario Bros. 3, and can be heard in the title screen theme of The Legend of Zelda: Ocarina of Time.
Official Nintendo UK Magazine article:
https://web.archive.org/web/20141010133658/http://www.officialnintendomagazine.co.uk/43796/10-amazing-zelda-facts-and-secrets/?page=4
The Legend of Zelda - Recorder:
https://www.youtube.com/watch?v=zk99bi1K9sE
Super Mario Bros. 3 - Warp Whistle:
https://www.youtube.com/watch?v=VW33V2BhnCA
The Legend of Zelda: Ocarina of Time - Title Screen:
https://www.youtube.com/watch?v=F9ohCKS_LUM
https://web.archive.org/web/20141010133658/http://www.officialnintendomagazine.co.uk/43796/10-amazing-zelda-facts-and-secrets/?page=4
The Legend of Zelda - Recorder:
https://www.youtube.com/watch?v=zk99bi1K9sE
Super Mario Bros. 3 - Warp Whistle:
https://www.youtube.com/watch?v=VW33V2BhnCA
The Legend of Zelda: Ocarina of Time - Title Screen:
https://www.youtube.com/watch?v=F9ohCKS_LUM
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The sound of the warp whistle from Super Mario Bros. 3 (which uses the same sound as the recorder from The Legend of Zelda) can be heard in the title theme.
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In the Hyrule Castle courtyard, in one of the windows you can see pictures of Mario, Luigi, Yoshi, Peach and Bowser. In Ocarina of Time 3D, the pictures were replaced with a Mario level background with warp pipes and blocks.
subdirectory_arrow_right The Legend of Zelda: Ocarina of Time 3D (Game)
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The music for the Fire Temple once had chanting of an Islamic prayer as a part of the background music. The chanting was a stock sound effect from a sound library collection called "Voice Spectral - Volume 1" released by 'best service', and it also showed up in games like Cruis'n World for the Nintendo 64 and Kakuto Chojin: Back Alley Brutal for Xbox. Seeing the problems it could have caused, Nintendo changed it, and the updated version of the Fire Temple replaced the chanting with the wails and moans from the Shadow Temple's music.
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