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The development team intended for Ralf and Clark to be shirtless, keeping them in line with their appearance in Ikari Warriors. However, the higher-ups ordered them to update their designs to look more modern.
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Choi Bounge's original design was changed at the last minute to avoid distinct similarities with horror film character Freddy Krueger from the A Nightmare on Elm Street franchise.
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Heavy D! is inspired by the SNK boxing game Main Event. He was named after the American rap artist of the same name from the rap group Heavy D & The Boyz. However, to avoid any possible copyright issues, they added an exclamation point at the end.
His pet cat, Puu, was also named after one of the developer's cats.
His pet cat, Puu, was also named after one of the developer's cats.
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According to Kyo’s designer, his final design was inspired by Jo Yabuki from Ashita no Joe, and Akira Fudo from Devilman.
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During the early stages of the game's development, Goro Daimon's design was criticized by designers who were of the opinion that it was just plain loopy for Daimon to fight wearing Japanese geta (wooden clogs). But Goro's creators were adamant and he kept his footwear.
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Brian Battler is inspired by the SNK football game Football Frenzy. Early designs of Brian depicted him in more traditional football player fashion, but his final design left him without a helmet and a more "casual" uniform. This was done to make him not look exactly like the character Johnny Maximum in World Heroes 2.
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The original members of the England Team were King (Art of Fighting), Billy Kane (Fatal Fury Special), and Big Bear (Fatal Fury 2), since all three were English. However, after the release of Art of Fighting 2, the development team decided to make an all-female team, replacing Billy and Bear with Yuri Sakazaki from Art of Fighting 2 and Mai Shiranui from Fatal Fury 2.
Billy would later become playable in the sequel, while Big Bear would appear much later in The King of Fighters XII as his alter-ego Raiden.
Billy would later become playable in the sequel, while Big Bear would appear much later in The King of Fighters XII as his alter-ego Raiden.
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Rugal was originally going have the ability to copy any move that he saw. However, the game didn’t have enough memory to execute the idea well enough, so the team settled on giving him Geese Howard's Reppuken and Wolfgang Krauser's Kaiser Wave attacks.
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The prototype version of the game was a side-scrolling beat 'em up titled Survivor. It would have only used core characters from the Art of Fighting and Fatal Fury series. The original idea was eventually abandoned and changed into a fighting game since they liked the concept of the two-series crossover. Characters from Ikari Warriors and Psycho Soldier were also added to the roster. The concept of a three-man team was one of the ideas kept from the side-scrolling version.
The title “The King of Fighters” was originally the subtitle used for the first Fatal Fury game, Fatal Fury: King of Fighters; according to GameSpot, the developers picked the name to become its own game because they liked it.
The title “The King of Fighters” was originally the subtitle used for the first Fatal Fury game, Fatal Fury: King of Fighters; according to GameSpot, the developers picked the name to become its own game because they liked it.
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Athena was originally planned to wear her schoolgirl uniform from her original appearance in Psycho Soldier. However, out of concern that overseas audiences wouldn't understand the reference, Athena received a redesign, prominently displayed in her entrance animation which starts her in the original schoolgirl outfit before throwing it off to reveal the new outfit. Athena's entrance animation is also the only one in the game to use 16 sprites, and her Shining Crystal Super Move was programmed in by the developers before proper work on the character had actually begun with the game's planners.
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In the original overseas arcade version of the game, Mai's "swaying bosom" animation was disabled to appear stilted. However, in a 1994 developer interview, SNK revealed the animation could be unlocked via a secret code which they themselves did not reveal, but instead directed curious players to ask SNK's American division for it.
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The native children in the background of the Brazil stage were originally going to flash their buttocks. This idea was dropped after being deemed too distracting and distasteful.
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Lucky's design is based directly on the villain character Hakim from Bruce Lee film Game of Death. He was originally planned to be "a black man obsessed with Japanese culture, but as his design got updated and [they] added his American clothes and appearance, it no longer made sense for him to be a Japanophile", and the idea was dropped.
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Early designs for Chang had him wearing a traditional striped prison jumpsuit. This, however, proved difficult to animate, so his outfit was changed to plain white cloth with a skull and crossbones mark. This also turned out to be too difficult, so he was given an even simpler "tunic and chains" design.
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Many of the statues in Rugal's collection heavily resemble Ryu, Zangief, Guile, Akuma, Vega, and Fei-Long from the Street Fighter series, as well as Reiji from the Power Instinct series.
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Chin's character is heavily inspired by Yuen Siu-tien's portrayal of the Qing Dynasty drunken boxer Beggar So (Sam Seed) from the Drunken Master film series.
There are many similarities between Psycho Soldier Team's design and characters from the Drunken Master film series. Kensou's character is possibly influenced by Jackie Chan's portrayal of Wong Fei-hung from the first Drunken Master film. Kensou's love of Steamed Buns is may also be a reference to a scene from the film where Chan's character attempts to steal food from a restaurant. Likewise, Athena's final design in the game is likely inspired by the lead female character from Story of the Drunken Master. Both characters were students of the Begger So in the films.
There are many similarities between Psycho Soldier Team's design and characters from the Drunken Master film series. Kensou's character is possibly influenced by Jackie Chan's portrayal of Wong Fei-hung from the first Drunken Master film. Kensou's love of Steamed Buns is may also be a reference to a scene from the film where Chan's character attempts to steal food from a restaurant. Likewise, Athena's final design in the game is likely inspired by the lead female character from Story of the Drunken Master. Both characters were students of the Begger So in the films.
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During the early stages of development, there was going to be a Fugitive Team with Chang, Choi, and a third "vicious criminal" character. This third character would later be replaced with Kim for unspecified reasons.
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Cheng Sinzan, Big Bear, Tung Fu Rue, Duck King, and Jubei Yamada from Fatal Fury cameo in the background of the Italy stage.
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