▲
2
▼
When a character obtains a full bar of their super meter in 3rd Strike, the phrase "Let's Go!" can be heard. This is actually a sample from the 1960s Batman TV show; specifically the line "To the Batmobile! Let's Go!"
subdirectory_arrow_right Street Fighter III 2nd Impact: Giant Attack (Game)
▲
1
▼
▲
1
▼
Checking in the sound test reveals that all of the Super Art moves for each character have the garbling effect (used when the character Twelve transforms via X.C.O.P.Y) recorded for them, even though the use of the Super Gauge as a timer means that Twelve cannot use any of his opponent's Super Arts in-game. This possibly indicates that Twelve was going to be able to use Super Arts from his opponents at one point.
▲
1
▼
One of Chun-Li's win quotes in the game is "Hey leave me alone. I'm a fighter, not a news reporter." This may refer to the Street Fighter live-action movie, where Chun-Li was portrayed as a news reporter.
▲
1
▼
During the development of the game, Twelve was originally going to morph into Abigail from the Final Fight series when using X.C.O.P.Y against Hugo.
▲
1
▼
Urien's ending in Street Fighter III: 3rd Strike was going to be somewhat different, as seen in early storyboards.
The storyboards show that the building of the secret society was going to be a modern skyscraper in the middle of a city while the final game shows a building similar to the Tower of Babel in the desert.
Additionally, the ending featured a giant sphere containing the brains of past Illuminati leaders. This was replaced in the final game with tubes containing the bodies.
The storyboards show that the building of the secret society was going to be a modern skyscraper in the middle of a city while the final game shows a building similar to the Tower of Babel in the desert.
Additionally, the ending featured a giant sphere containing the brains of past Illuminati leaders. This was replaced in the final game with tubes containing the bodies.
▲
1
▼
There's a sprite of popular anime character Doraemon hidden in the background of Gill's stage. To actually see the sprite in-game, first the player has to perform a glitch to get Alex and Chun-Li onto Gill's stage. Right after that they have to do several glitches including one involving Alex and Chun-Li's throws to get the latter at an unnaturally high point. If Chun-Li stomps on Alex she will fly up into the air and the background will eventually loop vertically, revealing the Doraemon sprite.
Related Games
Super Street Fighter II: The New Challengers
Street Fighter V
Street Fighter II Turbo: Hyper Fighting
Super Puzzle Fighter II Turbo
Street Fighter II: The World Warrior
Street Fighter II: Champion Edition
Ultra Street Fighter IV
Street Fighter 2010: The Final Fight
Street Fighter IV
Street Fighter
Ultra Street Fighter II: The Final Challengers
Final Fight
Street Fighter III: New Generation
Street Fighter III 2nd Impact: Giant Attack
Street Fighter Alpha: Warriors' Dreams
Super Street Fighter IV
Street Fighter II
Street Fighter X Mega Man
Street Fighter 6
Street Fighter X Tekken
Street Fighter Alpha 2
Teppen
Marvel vs. Capcom 3: Fate of Two Worlds
Capcom Fighting Collection
Tatsunoko vs. Capcom: Ultimate All Stars
Ring of Destruction: Slam Masters II
Marvel vs. Capcom 2: New Age of Heroes
Ultimate Marvel vs. Capcom 3
Street Fighter
Capcom vs. SNK: Millennium Fight 2000
Street Fighter EX
X-Men vs. Street Fighter
Street Fighter Alpha 3
Marvel vs. Capcom: Clash of Super Heroes
Super Smash Bros. Ultimate
Project X Zone 2
Street Fighter Alpha 2
Street Fighter EX2
Project X Zone
Namco X Capcom
SNK vs. Capcom: SVC Chaos
Street Fighter: The Movie
Street Fighter x All Capcom
Marvel Super Heroes vs. Street Fighter
Street Fighter EX3
Street Fighter 30th Anniversary Collection
Street Fighter Alpha 3
Capcom Fighting Evolution
Capcom vs. SNK 2: Mark of the Millennium 2001
SNK vs. Capcom: The Match of the Millennium