▲
2
▼
▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
Each of the characters that didn't appear in the arcade release of the game are paired up against one of the four newcomers for their destined battle.
* Heihachi/Spawn/Link are paired against Raphael
* Necrid is paired against Talim
* Sophitia is paired against Cassandra
* Seong Mi-na is paired against Yun-seong
The rest are mutual battles between arcade version characters.
* Heihachi/Spawn/Link are paired against Raphael
* Necrid is paired against Talim
* Sophitia is paired against Cassandra
* Seong Mi-na is paired against Yun-seong
The rest are mutual battles between arcade version characters.
Related Games
SoulCalibur IV
SoulCalibur IV
SoulCalibur II
SoulCalibur II
Soul Edge
SoulCalibur V
SoulCalibur II
SoulCalibur VI
SoulCalibur III
SoulCalibur
Project X Zone 2
Star Luster
Baten Kaitos: Eternal Wings and the Lost Ocean
Splatterhouse
Pac-Man World 2
Pac & Pal
Pac-Man World
Tekken 3
Sky Kid
Hopping Mappy
Donkey Konga
Pac 'n Roll
R4: Ridge Racer Type 4
Klonoa: Door to Phantomile
Namco X Capcom
Taiko no Tatsujin Arcade
Pac-Man
The Tower of Druaga
Dig Dug
Rock n' Roll Racing
Resident Evil Survivor 2 Code: Veronica
Star Fox: Assault
Pac-In-Time
Wonder Momo
Air Combat 22
Street Racing Syndicate
Tales of Symphonia
Um Jammer Lammy Now
Tekken 5
Pac-In-Time
Pac-Man Vs.
Tekken 4
Namco Museum Vol. 3
Tales of Destiny
New Rally-X
Gran Trak 10
Donkey Konga 2: Hit Song Parade!
Dragon Spirit: The New Legend
Pac-Man 2: The New Adventures
Tekken Tag Tournament