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In the January 1993 interview with the game's programmer Yuji Naka published in the Beep! magazine, he was asked when development began. He responded:
"It was around November of last year. At that time, it was just me and one other programmer. Then we added a third person, and after that we gradually increased the team size. However, like always, I feel like I’ve left something out of the game. There’s still so much I want to add. For Sonic 2, we had to remove so much due to memory limitations. We actually made about five more zones, but in the end, we had to cut them all. We actually cut one zone at the absolute very last minute. Even though it was basically complete, we couldn’t use it because of a lack of memory. There just wasn’t enough space."
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In the January 1993 interview with the game's programmer Yuji Naka published in the Beep! magazine, he commented on the game's 3D-stylised special stage, stating that it was conceived at the start of the game's development and was eventually implemented despite Naka being forced to work with rougher image quality. He also stated that the camera-view behind Sonic's spiny back running towards the Chaos Emerald in the final game was something that he was hoping to add. Him and the team also thought of having more "cliffs and valleys" in the special stage, but this idea was scrapped.
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The title screens of Sonic the Hedgehog and Sonic the Hedgehog 2, with Sonic (a character known for his super speed) posing and waving his gloved hand inside of a ring lined with stars and a ribbon banner at the bottom, could possibly be taken from the logo of the 1981 anime adaptation of the Akira Toriyama manga "Dr. Slump" and its speedy protagonist Arale. It should also be noted that the ring surrounding Sonic has giant wings protruding from its sides, which appear to reference the angel wings on Arale's cap that also feature in the intros to the anime and some of the Dr. Slump films.
While it's not known if any Sega employees have commented on this connection, it was acknowledged in the form of a small cameo appearance where Sonic gets outrun by Arale in the 1993 sequel manga "The Brief Return of Dr. Slump".
While it's not known if any Sega employees have commented on this connection, it was acknowledged in the form of a small cameo appearance where Sonic gets outrun by Arale in the 1993 sequel manga "The Brief Return of Dr. Slump".
Super Mario Bros. 3 Tanuki article:
https://www.thrillingtalesofoldvideogames.com/blog/smb3-tanuki-fly-ringed-tail
Sonic the Hedgehog title screen similarities:
https://twitter.com/the_pico_cafe/status/1451622885781540869
https://twitter.com/KaelanRamos/status/1451647776484438017
Sonic the Hedgehog 2 title screen similarities:
https://twitter.com/KaelanRamos/status/1620416719633420294
Sonic's cameo in The Brief Return of Dr. Slump:
https://www.reddit.com/r/SonicTheHedgehog/comments/zenlr6/sonic_briefly_makes_an_appearence_in_the_dr_slump/
https://twitter.com/tatsunical/status/1624105920966828032
https://www.thrillingtalesofoldvideogames.com/blog/smb3-tanuki-fly-ringed-tail
Sonic the Hedgehog title screen similarities:
https://twitter.com/the_pico_cafe/status/1451622885781540869
https://twitter.com/KaelanRamos/status/1451647776484438017
Sonic the Hedgehog 2 title screen similarities:
https://twitter.com/KaelanRamos/status/1620416719633420294
Sonic's cameo in The Brief Return of Dr. Slump:
https://www.reddit.com/r/SonicTheHedgehog/comments/zenlr6/sonic_briefly_makes_an_appearence_in_the_dr_slump/
https://twitter.com/tatsunical/status/1624105920966828032
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