subdirectory_arrow_right Shantae (Game), Shantae: Half-Genie Hero (Game), Shantae and the Pirate's Curse (Game), Shantae: Risky's Revenge (Game), Shantae (Collection)
▲
1
▼
In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Related Games
Shantae
Shantae and the Pirate's Curse
Shantae: Risky's Revenge
Shantae Advance: Risky Revolution
Shantae: Half-Genie Hero
Silent Hill: Book of Memories
A Boy and His Blob
Double Dragon Neon
RWBY: Arrowfell
Adventure Time: Explore the Dungeon Because I Don't Know!
Bakugan: Champions of Vestroia
River City Girls 2
DuckTales: Remastered
River City Girls
Advance Wars 1+2: Re-Boot Camp
Mega Man X4
Nickelodeon All-Star Brawl 2
Assassin's Creed II
Colin McRae Rally
Hogwarts Legacy
Wattam
Team Sonic Racing
Big Rigs: Over the Road Racing
Bayonetta 3
ToeJam & Earl
Star Wars Jedi: Fallen Order
Mario Tennis Aces
Checkered Flag
A Game About Digging A Hole
Disney's Animated Storybook: Toy Story
Freedom Fighters
Revelations: Persona
Zaccaria Pinball
Sonic Generations
Super Star Wars
Arms
Twinsen's Little Big Adventure Classic
Hello Kitty Island Adventure
Homefront: The Revolution
Phoenix Wright: Ace Attorney - Dual Destinies
All Elite Wrestling: Fight Forever
South Park: The Fractured But Whole
Unreal Tournament 2004
The Talos Principle
Risk: Factions
Harry Potter and the Sorcerer's Stone
Company of Heroes
Zero Escape: Virtue's Last Reward
Super Mario Maker 2
Dead Space