subdirectory_arrow_right Shantae: Half-Genie Hero (Game), Shantae and the Pirate's Curse (Game), Shantae (Game), Shantae: Risky's Revenge (Game), Shantae (Collection)
▲
1
▼
In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Related Games
Shantae Advance: Risky Revolution
Shantae
Shantae and the Pirate's Curse
Shantae: Half-Genie Hero
Shantae: Risky's Revenge
DuckTales: Remastered
Adventure Time: Explore the Dungeon Because I Don't Know!
Double Dragon Neon
A Boy and His Blob
RWBY: Arrowfell
Silent Hill: Book of Memories
Advance Wars 1+2: Re-Boot Camp
River City Girls 2
River City Girls
Bakugan: Champions of Vestroia
Super Smash Flash 2
Z1: Battle Royale
Jollibee's: Phase 1
NieR: Automata
Space Channel 5: Part 2
Oddworld: Abe's Oddysee
Heretic
Sonic Forces: Speed Battle
Grey's Anatomy: The Video Game
Trine 2
Like a Dragon Gaiden: The Man Who Erased His Name
Halo 4
Alien: Isolation
Dragalia Lost
WarioWare: Get It Together!
That's Not My Neighbor
FNaF World: Halloween Edition
Black & White
Dead Rising 2
Indivisible
Disney Mirrorverse
Katana Kami: A Way of the Samurai Story
Creatures
Rogue Legacy
Rage
Disney Infinity 3.0
1-2-Switch
Chip's Challenge
Far Cry 3: Blood Dragon
Everything
Skull and Bones
Mortal Kombat 3
Shogo: Mobile Armor Division
The SpongeBob SquarePants Movie 3D
Project: Playtime