Rayman
Rayman
September 7, 1995
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subdirectory_arrow_right Daytona USA (Game), Die Hard Trilogy (Game), Sega 32X (Platform)
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Due to its poor reception and short lifespan, over 60 Sega 32X games are known to have been cancelled. As the 32X only received 40 official releases worldwide, this makes it unusual in that it had more cancellations than actual game releases. Many of the cancelled 32X games would eventually be ported to other platforms to commercial and/or critical success, including Daytona USA, Die Hard Trilogy, and Rayman.
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Daytona USA port - Computer & Video Games May 1994 issue (page 32 in the magazine):
https://retrocdn.net/images/d/dd/CVG_UK_150.pdf

Die Hard Trilogy port - Mean Machines Sega October 1994 issue (page 13 in the magazine):
https://retrocdn.net/images/c/c1/MeanMachinesSega24UK.pdf

Rayman port - GamePro March 1995 issue (page 144 in the magazine):
https://retrocdn.net/images/0/07/GamePro_US_068.pdf

Rayman port - Top Consoles June 1995 issue (in French; page 8 in the magazine):
https://retrocdn.net/images/9/9f/TopConsoles_FR_03.pdf

SegaRetro article:
https://segaretro.org/32X_games#Unreleased_games
subdirectory_arrow_right Rayman (Game)
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Early in development, the main character of Rayman was a 10-year old boy named Jimmy who created a world called Hereitscool inside his computer. When this world was threatened by Mister Dark, Jimmy was sucked into his computer and became Rayman. Most of this plotline was quickly abandoned.
subdirectory_arrow_right Rayman (Game), Rayman (Game)
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Attachment The game was originally planned for release on the Super Nintendo, and featured a 2 player co-op mode and different graphics. Although it was nearly complete, Ubisoft decided to move the project to CD-ROM based consoles, and hired cartoon animators to improve the game's graphics.

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