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According to game designer Pascal Cammisotto, the developers of Piglet's Big Game were not given access to the script for its source material Piglet's Big Movie, and were simply instructed by Disney to make a Piglet-themed product. The game was directly pitched to Disney as "Resident Evil for kids", an inherently unusual pitch that, according to Cammisotto, was successful due to game designer Mark Albinet being particularly convincing. The developers felt they were making the game more for themselves while not talking down to the very young demographic most Disney iterations of Winnie-the-Pooh are aimed at, and Disney Interactive producer Risa Cohen supported their liberties from the source material as she felt it would be a quality game.

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I'm beginning to think that Piglet's Big Game had been far from being a video game adaption of Piglet's Big Movie.
CuriousUserX90 Nov 16, 2024, 1:30 PM history
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