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During the game's development, Pharah (then only known as "Rocket Dude") was male and just "a dude in jetpack and a rocket launcher":
"For Pharah, I think we started with Jeff Goodman’s original design of how about a hero with a jet pack and a rocket launcher? That was it. The gameplay was solid, but we didn’t really have a good visual. It sounded like a very simple concept, but it really took us a lot of iterations to get to where Pharah is today.
[His name] used to be Rocket Dude, but we went back and forth. One of the first original concepts by Justin Thavirat... it was a super high concept (but I loved the shapes and the silhouettes); but then we looked at it and we were like... it’s a little too high concept and we wanted to ground it a little, so then you see the next one: “Oh yeah! It’s a dude in jetpack and a rocket launcher” and then suddenly we almost stripped down everything interesting about the hero. We went through several other iterations as you can see but retaining some of that original spirit of Justin’s original sketch and points from all these ideas from all these different artists we were able to come up with the final design which I’m super proud of."
[His name] used to be Rocket Dude, but we went back and forth. One of the first original concepts by Justin Thavirat... it was a super high concept (but I loved the shapes and the silhouettes); but then we looked at it and we were like... it’s a little too high concept and we wanted to ground it a little, so then you see the next one: “Oh yeah! It’s a dude in jetpack and a rocket launcher” and then suddenly we almost stripped down everything interesting about the hero. We went through several other iterations as you can see but retaining some of that original spirit of Justin’s original sketch and points from all these ideas from all these different artists we were able to come up with the final design which I’m super proud of."
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