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When Genji was first implemented into a developer build, he had the ability to "perch" on walls, sitting in place without falling. He also only had his dragonblade.
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Reinhardt was originally intended to be from Numbani instead of Germany, with early designs showing him with African-styled armor based on a wildebeest. Additionally, it was originally devised to have a little girl piloting Reinhardt's suit of armor. While these ideas weren't used in the final game, they did later influence the creation of Orisa.
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During development, Lucio's ultimate originally slowed down time for a short duration, while Lucio himself stayed at normal speed. However, this also affected Lucio's teammates, and the ultimate was replaced to avoid potential frustration.
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During the "Year of the Rooster" event, the main menu sometimes featured D. Va in her special event skin. The short piece of music which accompanied this was based on "Arirang", a Korean folk song.
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Hongyu Wu, a Chinese Overwatch player, lost his life whilst bravely chasing a motorbike thief on May 23rd, 2016.
A memorial was placed in his honor on the Control Center map of Lijiang Tower, where the name "宏宇" (Hongyu) is placed on one of red team's space suits. The phrase "英雄不朽" (Heroes never die) is also added to the background behind it.
A memorial was placed in his honor on the Control Center map of Lijiang Tower, where the name "宏宇" (Hongyu) is placed on one of red team's space suits. The phrase "英雄不朽" (Heroes never die) is also added to the background behind it.
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Genji's character may have been inspired by Hikaru Genji, the main character of an 11th century Japanese novel called The Tale of Genji. In addition to sharing a name, they both are described as playboys who were banished from their families.
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"For Pharah, I think we started with Jeff Goodman’s original design of how about a hero with a jet pack and a rocket launcher? That was it. The gameplay was solid, but we didn’t really have a good visual. It sounded like a very simple concept, but it really took us a lot of iterations to get to where Pharah is today.
[His name] used to be Rocket Dude, but we went back and forth. One of the first original concepts by Justin Thavirat... it was a super high concept (but I loved the shapes and the silhouettes); but then we looked at it and we were like... it’s a little too high concept and we wanted to ground it a little, so then you see the next one: “Oh yeah! It’s a dude in jetpack and a rocket launcher” and then suddenly we almost stripped down everything interesting about the hero. We went through several other iterations as you can see but retaining some of that original spirit of Justin’s original sketch and points from all these ideas from all these different artists we were able to come up with the final design which I’m super proud of."
[His name] used to be Rocket Dude, but we went back and forth. One of the first original concepts by Justin Thavirat... it was a super high concept (but I loved the shapes and the silhouettes); but then we looked at it and we were like... it’s a little too high concept and we wanted to ground it a little, so then you see the next one: “Oh yeah! It’s a dude in jetpack and a rocket launcher” and then suddenly we almost stripped down everything interesting about the hero. We went through several other iterations as you can see but retaining some of that original spirit of Justin’s original sketch and points from all these ideas from all these different artists we were able to come up with the final design which I’m super proud of."
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D.Va is canonically a professional Starcraft II player, and she has a profile on the real life Starcraft II World Championship series website.
A number of signs and posters revolving around her sponsorships can be found on various maps.
A number of signs and posters revolving around her sponsorships can be found on various maps.
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• "Fighters of the Storm", which features Tyrael from Diablo and Tychus Findlay from StarCraft II.
• "Fighters of the Storm 2", which features Sarah Kerrigan from starcraft and Garrosh Hellscream from Warcraft.
• "The Lost Vikings VI", an homage to the Blizzard game The Lost Vikings featuring a Starcaft 2 viking spaceship.
• "Siege Mode 3", which depicts a marine and siege tank from the starcraft universe and resembles the Metal Slug franchise.
The "Fighters of the Storm" arcade cabinets, which borrow characters from multiple Blizzard franchises, are named after the Blizzard game Heroes of the Storm, a MOBA game which also features a large cast of Blizzard characters.
The name of the arcade itself can be seen from outside of the building and is called "16-Bit Hero". It's mascot resembles a pixelated version of Jim Raynor from the starcraft universe.
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In the Dorado stage, you can find pinatas styled to look like the Diablo character from the Blizzard game Diablo.
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According to sound design supervisor Paul Lackey, the "hit-pip" sound played when you successfully shoot another player was created using the sound of a beer can opening.
According to Lackey:
"Another extremely challenging sounds was the 'hit-pip.' When you hit someone, you need to know you made contact. The sounds needs to cut through the mix but not feel like it comes from any hero. It went through tons of iteration. Finally, one night I thought, 'It should be satisfying to hit an enemy.' Just think about what's satisfying: beer. So I literally opened a beer can. Pssht. The sound is reversed and tweaked a little, but that sound is our hit-pip."
According to Lackey:
"Another extremely challenging sounds was the 'hit-pip.' When you hit someone, you need to know you made contact. The sounds needs to cut through the mix but not feel like it comes from any hero. It went through tons of iteration. Finally, one night I thought, 'It should be satisfying to hit an enemy.' Just think about what's satisfying: beer. So I literally opened a beer can. Pssht. The sound is reversed and tweaked a little, but that sound is our hit-pip."
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