Viewing Single Trivia
▲
1
▼
In a 1997 The PlayStation (JP) Magazine interview, the game's producer Sherry McKenna was asked if the team used motion capture for the character animation in the game. She responded:
"No, it’s standard, original animation. The most important thing for us was making it feel like the characters lived in and inhabited that world. It wasn’t about showing off the latest in fancy technologies or anything."
Comments (0)
You must be logged in to post comments.
Related Games
Oddworld: Soulstorm
Oddworld: Stranger's Wrath
Oddworld: Munch's Oddysee
Oddworld: New 'n' Tasty
Oddworld: Abe's Exoddus
Duke Nukem Forever
Duke Nukem 64
Shadow Warrior
War Gods
Doom
Worms
Duke Nukem: Land of the Babes
Unreal
Ultimate Mortal Kombat 3
Wolfenstein 3D
Quake
Doom II: Hell on Earth
Adrenix
Gex 64: Enter the Gecko
Mortal Kombat Trilogy
Duke Nukem: Time to Kill
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch
Umihara Kawase
Maui Mallard in Cold Shadow
Wallace & Gromit: The Grand Tour
The Wand of Gamelon Remastered
Yakuza 1&2 HD Edition
Beavis and Butt-head in Virtual Stupidity
Saints Row 2
Glover
Hearthstone
Payday 3
MyPopgoes
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
Mortal Kombat vs. DC Universe
F.E.A.R.
Frankenstein: Through the Eyes of the Monster
Wolfenstein: The Old Blood
SimCity 4
SpongeBob SquarePants: The Yellow Avenger
The Joy of Creation
Far Cry 3
Atomic Bomberman
SpongeBob SquarePants: Operation Krabby Patty
Metro 2033
Vigilante 8
Tobal No. 1
Guilty Gear: Strive
Thank Goodness You’re Here!
Bound