NBA Jam
NBA Jam
June 2, 1993
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Game developer Mark Turmell, a die-hard Detroit Pistons fan, admitted that the game code was rigged against the Piston's rival, the then 3-time champions the Chicago Bulls. The coding lowered the stats of the Bulls players during games against the Pistons and caused all last-minute shots to miss.
subdirectory_arrow_right The Simpsons (Franchise), Godzilla (Franchise)
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Attachment Bart Simpson and Godzilla were planned to be playable in NBA Jam, but were scrapped. There exists a video from NBA Jam's development showing reference footage of Bart and Godzilla action figures being filmed against a blue screen, as well as color palletes in the game's code labeled "B" and "G", which have yellow skin and green scales respectively.
person Rocko & Heffer calendar_month September 5, 2023
subdirectory_arrow_right NBA Jam Tournament Edition (Game)
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The Sega Saturn and PlayStation ports of NBA Jam: Tournament Edition feature no credits. Decades later, interviews with Iguana Entertainment employees confirmed that these ports were mostly co-developed by Darren Tunnicliff and Chris Kirby respectively at the studio's UK branch. The two ports shared much of the same C code translated from the arcade version's assembly code, despite being released on competing hardware.

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