▲
1
▼

The most noticeable change is to Sir Dan's character design. Both his in-game and FMV model were changed to have a golden helmet, matching the one that he wore when he was still alive. The helmet can be unequipped in-game, but Dan will always be wearing it in FMVs except for the final cutscene where it is blown off.
According to the game's lead designer, Jason Wilson, the helmet was added because of a fear that Japanese audiences would react badly to Dan's skeletal design, and that they would not see him as a hero.
His eye was also given an iris, whereas in the original it only had a black pupil. This change was retained in all versions of the game's sequel.
▲
1
▼
The Italian version of the game features different game over music from all other releases.
▲
1
▼
According to MediEvil creator Chris Sorrell, he described MediEvil as a fusion of Capcom's Ghost n Goblins and Tim Burton's Nightmare Before Christmas. It had the working title 'Dead Man Dead' before being called MediEvil.
"The first design proposal for the game had the working title ‘Dead Man Dan’ and described a game that was a fusion of Capcom’s Ghouls’n Ghosts with the art style of Tim Burton – especially the look and feel of The Nightmare Before Christmas. In both cases these were things that I was a huge fan of back in the mid ‘90s. Lead artist Jason Wilson shared my interest in dark, gothic influenced artwork and we worked together to define the look and feel of the game."
"The first design proposal for the game had the working title ‘Dead Man Dan’ and described a game that was a fusion of Capcom’s Ghouls’n Ghosts with the art style of Tim Burton – especially the look and feel of The Nightmare Before Christmas. In both cases these were things that I was a huge fan of back in the mid ‘90s. Lead artist Jason Wilson shared my interest in dark, gothic influenced artwork and we worked together to define the look and feel of the game."
▲
1
▼
In all versions of the game, there's an unused message that reads:
"Buzby sucks eggs, and Eastwood smells!"
According to the game's lead artist 'Jason Wilson', this is meant for one of the game's main programmers 'James Busby' as an inside joke. Later, it was revealed to be true by 'Chris Sorrell' in the RETRO Vol. 8 interview.
"Buzby sucks eggs, and Eastwood smells!"
According to the game's lead artist 'Jason Wilson', this is meant for one of the game's main programmers 'James Busby' as an inside joke. Later, it was revealed to be true by 'Chris Sorrell' in the RETRO Vol. 8 interview.
Related Games
MediEvil II
MediEvil
God of War III
LittleBigPlanet
Jak X: Combat Racing
Command & Conquer: Red Alert
Vib-Ribbon
The Last of Us Part I
PaRappa the Rapper
Tomba!
Intelligent Qube
God of War
Tekken 5
Legaia 2: Duel Saga
Freedom Wars
The Unfinished Swan
Beyond: Two Souls
Ys: Memories of Celceta
Heavenly Sword
Uncharted 2: Among Thieves
I-Ninja
Ratchet & Clank Future: Tools of Destruction
Okage: Shadow King
Tekken 4
Shadow of the Colossus
Gravity Rush 2
War of the Monsters
Wipeout Pure
Sly Cooper: Thieves in Time
Ratchet & Clank: Going Commando
Legacy of Kain: Soul Reaver
God of War II
Death Stranding
Wild Arms
Sly 2: Band of Thieves
Uncharted 3: Drake's Deception
Stellar Blade
EyeToy: Play
Horizon Forbidden West
Crash Bash
Syphon Filter
Mad Maestro!
Gex
The Walking Dead
Jak 3
Gran Turismo 2
Crash Bandicoot
Tobal No. 1
Pac-Man World
Um Jammer Lammy