▲
1
▼
According to game's producer Akira Ushizawa in a 1998 interview published in volume 122 of Gamest magazine, he stated that the team originally designed the game hoping it would make it to home consoles because they did not think it would be played very widely in arcades.
Related Games
Garou: Mark of the Wolves
Vulgus
The King of Fighters '97
Buriki One
Windjammers
Sonic the Hedgehog Pocket Adventure
Gunstar Heroes
Fossil Fighters
Samurai Shodown
Koudelka
The King of Fighters '95
Fatal Fury 2
Samurai Shodown III
The King of Fighters: Dream Match 1999
Metal Slug
The King of Fighters 2000
The King of Fighters XIV
Real Bout Fatal Fury
World Heroes 2 Jet
The Last Blade
Fatal Fury 3: Road to the Final Victory
The King of Fighters '96
Savage Reign
The King of Fighters '99: Millennium Battle
Iron Tank: The Invasion of Normandy
Sonic the Hedgehog: Triple Trouble
Real Bout Fatal Fury 2: The Newcomers
Samurai Shodown 64
The King of Fighters '94
Psycho Soldier
The King of Fighters XV
Samurai Shodown
Fatal Fury Special
SNK Heroines: Tag Team Frenzy
Sega Ages Alex Kidd in Miracle World
Pac-Man Championship Edition
Art of Fighting 2
Real Bout Fatal Fury Special
Fatal Fury
The King of Fighters 2003
The King of Fighters 2002
The Last Blade 2
Twinkle Star Sprites
Crystalis
Metal Slug Defense
Art of Fighting 3: The Path of The Warrior
Samurai Shodown II
Ikari Warriors
SNK vs. Capcom: The Match of the Millennium
Art of Fighting