Viewing Single Trivia
▲
1
▼
During the development of Kirby's Dream Land, HAL Laboratory provided Masahiro Sakurai with a Twin Famicom, a console that combined the standard Famicom and Famicom Disk System, to use as a development kit. The hardware did not feature physical keyboard support, meaning that values had to be inputted using a trackball and an on-screen keyboard. At the time, Sakurai was under the impression this was "the way it was done," and he coded an entire functional test product using just the trackball. He claimed the process led to some improvements managing the game's "data processing load," allowing it to have "very smooth movement for a Game Boy game."
Comments (0)
You must be logged in to post comments.
Related Games
Kirby's Air Ride
Kid Kirby
Kirby 64: The Crystal Shards
Kirby Star Allies
Kirby's Dream Land 2
Kirby's Star Stacker
Kirby: Canvas Curse
Kirby Family
Kirby: Nightmare in Dream Land
Kirby's Avalanche
Kirby's Block Ball
Kirby: Planet Robobot
Kirby Super Star
Kirby Triple Deluxe
Kirby's Dream Land 3
Kirby and the Rainbow Curse
Kirby Super Star Ultra
Kirby and the Forgotten Land
Kirby & the Amazing Mirror
Kirby Mass Attack
Kirby's Epic Yarn
Kirby's Return to Dream Land Deluxe
Kirby's Dream Course
Kirby's Return to Dream Land
Kirby's Star Stacker
Kirby Air Ride
Kirby: Squeak Squad
Kirby's Pinball Land
Kirby's Adventure
Kirby Tilt 'n' Tumble
Super Smash Bros. for Wii U
Kirby Tilt 'n' Tumble 2
NES Remix 2
Super Smash Bros.
Super Smash Bros. Ultimate
Nintendo World Championships: NES Edition
Super Smash Bros. Melee
Super Smash Bros. Brawl
Ultimate NES Remix
Kirby's Dream Collection Special Edition
Super Smash Bros. for Nintendo 3DS
Mario Sports Superstars
Pitfall: The Mayan Adventure
Super Mario Bros. Deluxe
Wii Music
Gyromite
Duck Hunt
Animal Crossing: Happy Home Designer
Hyrule Warriors: Age of Calamity
Pokémon Black Version 2