Viewing Single Trivia
▲
1
▼
Because the NES had a higher resolution and the fact that it, in general, could fit more on screen and allow for bigger environments, Masahiro Sakurai claimed to have problems with Kirby's float ability as it became far more powerful then it was on the Game Boy. The game director and his team cleverly resolved this by creating the game's large information panel UI on the lower-third of the game screen, which was also perfect because the developers could show off unique artwork and info to the player based on the game's new copy ability system.
Comments (0)
You must be logged in to post comments.
Related Games
Kirby Family
Kirby's Dream Course
Kirby: Planet Robobot
Kirby's Block Ball
Kirby Super Star
Kirby's Super Star Stacker
Kirby: Squeak Squad
Kirby and the Forgotten Land
Kirby Triple Deluxe
Kirby's Star Stacker
Kirby's Pinball Land
Kirby & the Amazing Mirror
Kirby Star Allies
Kirby's Dream Land 2
Kirby Super Star Ultra
Kirby 64: The Crystal Shards
Kirby Air Ride
Kirby Mass Attack
Kirby's Epic Yarn
Kirby's Dream Land
Kirby's Dream Land 3
Kirby's Avalanche
Kirby’s Return to Dream Land Deluxe
Kirby: Canvas Curse
Kirby's Return to Dream Land
Kirby Tilt 'n' Tumble
Kirby and the Rainbow Curse
Kirby's Air Ride
Kid Kirby
Kirby: Nightmare in Dream Land
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Super Smash Bros. Melee
Kirby Tilt 'n' Tumble 2
Kirby's Dream Collection Special Edition
Super Smash Bros. Brawl
Super Smash Bros.
Super Smash Bros. for Nintendo 3DS
Game & Watch Gallery 2
Arcana
Gimmick Land: Tomato Atama no Himitsu
Pokémon Picross
Snake's Revenge
Pokémon Brilliant Diamond
Mario Kart 8 Deluxe
Pokémon Pearl Version
Perfect Dark
Wario Land II
Soma Bringer
Super Mario Advance 4: Super Mario Bros. 3