▲
1
▼
King & Balloon was the first game to be produced by Namco using a surplus of Galaxian PCB boards they manufactured. According to co-director Shigeru Yokoyama, he wanted the game to have an autofire feature with "tons of bullets" to reflect the "panicked mindset" of the player seeing the King get taken by balloons. However, the Galaxian PCB boards could not handle either of these ideas since Galaxian did not have an autofire feature to begin with, and the bullets were made faster than those in Galaxian as a compromise.
Related Games
Tales of Destiny
Katamari Damacy
Tekken 2
The Idolmaster
Pac-Man Pinball Advance
Mario Superstar Baseball
Namco X Capcom
Pac 'n Roll
SoulCalibur
Donkey Konga 2
Hopping Mappy
Famista 64
Soul Edge
Dig Dug
Taiko no Tatsujin Arcade
Curious George
Pac-In-Time
Pac-In-Time
Super Pac-Man Pinball
Smashing Drive
Tekken 3
The Tower of Druaga
The Legend of Valkyrie
Klonoa 2: Lunatea's Veil
Erika to Satoru no Yume Bouken
Tales of Symphonia
Pac-Man World 2
Air Combat 22
Time Crisis
I-Ninja
Baten Kaitos: Eternal Wings and the Lost Ocean
Ace Combat 04: Shattered Skies
Tekken Tag Tournament
Klonoa: Door to Phantomile
Pac-In-Time
Rock n' Roll Racing
Psychosis
Mario Kart Arcade GP
Splatterhouse
Sky Kid
Xenosaga Episode I: Der Wille zur Macht
New Rally-X
Ridge Racer
SoulCalibur II
Dragon Spirit: The New Legend
Tekken
Resident Evil Survivor 2 Code: Veronica
Battle City
Star Fox: Assault
SoulCalibur II