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In a 2001 interview with the game's designer Makoto Maeda published in Arcadia magazine, he was asked about why the characters from the first Giga Wing game did not appear in the second game. He responded:
"We thought a lot about it. Originally we had planned to have a character named “Ainosuke”, who was the child of Aisha and Shinnosuke. (laughs) If we had done that, though, all the dialogue would have become expositional, because we’d have needed to explain what happened. Then we thought, ok, why don’t we add 5 new characters to the original 4… but with 9 characters total, we’d have needed to prepare 36 different dialogue branches for every stage—way too much work. So we settled on swapping the older characters out for the newer ones."
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