Viewing Single Trivia
▲
1
▼
Lead designer Dan Greenawalt and his team looked to the Gran Turismo series, and also played Animal Crossing and Diablo II for inspiration. They also hired a former designer from the Pokémon series to work on the game. Greenawalt explained that they wanted to make a "car-collecting game" and tried to implement the best elements from the aforementioned games and franchises that they considered to be "especially good at delivering superb collecting and ongoing social experiences".
Comments (0)
You must be logged in to post comments.
Related Games
Viva Piñata: Party Animals
ToeJam & Earl III: Mission to Earth
Blinx: The Time Sweeper
Shenmue II
Conker: Gettin' Medieval
NFL Fever 2004
Zoo Tycoon 2
Grabbed by the Ghoulies
Halo: Combat Evolved
Gears of War 2
Halo 2
Sneakers
Kameo: Elements of Power
Dead or Alive 3
Fable
Fable III
Halo 3
Perfect Dark Zero
Fable II
Oddworld: Munch's Oddysee
Crackdown 2
Alan Wake
Blinx 2: Masters of Time and Space
Lost Odyssey
Viva Piñata
Counter-Strike
Duke Nukem: Manhattan Project
Perfect Dark Zero
Conker: Live & Reloaded
Splosion Man
Steel Battalion
Braid
Kameo: Elements of Power
Kung Fu Chaos
Gears of War 3
Halo 3: ODST
Kakuto Chojin: Back Alley Brutal
Shadow Complex
Mass Effect
Gears of War
Banjo-Kazooie: Nuts & Bolts
Too Human
Kinect Joy Ride
World of Goo
Halo: Reach
Max Payne
Samurai Warriors
Backyard Wrestling: Don't Try This at Home
Tony Hawk's Pro Skater 2
Need for Speed: Hot Pursuit 2