▲
1
▼
Lead designer Dan Greenawalt and his team looked to the Gran Turismo series, and also played Animal Crossing and Diablo II for inspiration. They also hired a former designer from the Pokémon series to work on the game. Greenawalt explained that they wanted to make a "car-collecting game" and tried to implement the best elements from the aforementioned games and franchises that they considered to be "especially good at delivering superb collecting and ongoing social experiences".
Related Games
Perfect Dark Zero
Perfect Dark Zero
Fable
Shenmue II
Viva Piñata: Party Animals
Crackdown 2
Conker: Live & Reloaded
Gears of War
Too Human
Kameo: Elements of Power
Counter-Strike
Halo: Combat Evolved
Braid
Grabbed by the Ghoulies
Shadow Complex
Lost Odyssey
Dead or Alive 3
Kameo: Elements of Power
Steel Battalion
Alan Wake
Banjo-Kazooie: Nuts & Bolts
World of Goo
Gears of War 3
Sneakers
Kakuto Chojin: Back Alley Brutal
Ninja Gaiden II
Jetpac Refuelled
ToeJam & Earl III: Mission to Earth
Halo 3: ODST
Blinx: The Time Sweeper
Halo 2
Fable III
NFL Fever 2004
Splosion Man
Kinect Joy Ride
Viva Piñata
Halo: Reach
Conker: Gettin' Medieval
Halo 3
Oddworld: Munch's Oddysee
Mass Effect
Fable II
Zoo Tycoon 2
Blinx 2: Masters of Time and Space
Duke Nukem: Manhattan Project
Gears of War 2
Kung Fu Chaos
Manhunt
Street Racing Syndicate
SSX 3