▲
1
▼
Lead designer Dan Greenawalt and his team looked to the Gran Turismo series, and also played Animal Crossing and Diablo II for inspiration. They also hired a former designer from the Pokémon series to work on the game. Greenawalt explained that they wanted to make a "car-collecting game" and tried to implement the best elements from the aforementioned games and franchises that they considered to be "especially good at delivering superb collecting and ongoing social experiences".
Related Games
NFL Fever 2004
Halo 3: ODST
Halo: Reach
Halo 3
Fable
Conker: Gettin' Medieval
Viva Piñata
Braid
Fable II
Dead or Alive 3
Kameo: Elements of Power
Kameo: Elements of Power
Counter-Strike
Alan Wake
Shadow Complex
Viva Piñata: Party Animals
Oddworld: Munch's Oddysee
Kinect Joy Ride
World of Goo
Conker: Live & Reloaded
Halo 2
Lost Odyssey
Blinx 2: Masters of Time and Space
Too Human
Kakuto Chojin: Back Alley Brutal
ToeJam & Earl III: Mission to Earth
Duke Nukem: Manhattan Project
Gears of War 3
Halo: Combat Evolved
Grabbed by the Ghoulies
Shenmue II
Banjo-Kazooie: Nuts & Bolts
Perfect Dark Zero
Steel Battalion
Mass Effect
Fable III
Gears of War 2
Splosion Man
Blinx: The Time Sweeper
Crackdown 2
Jetpac Refuelled
Perfect Dark Zero
Zoo Tycoon 2
Gears of War
Sneakers
Kung Fu Chaos
Shadow the Hedgehog
Robot Wars: Extreme Destruction
BloodRayne
Spider-Man 2