▲
1
▼
In the 1992 interview with the game's designer/writer Oji Hiroi published in The Super Famicom magazine, an interviewer asked him in what ways was Tengai Makyou II an upgrade from the first game? He responded that the game cartridge could now hold 2 MB of storage. He went on to talk about how they wanted the first Tengai Makyou to be a CD-ROM game before the PC Engine system went on sale, but once they began the development, a variety of unexpected problems cropped up. They spent about a year prototyping and doing various experiments, and "for awhile it didn't seem like we were going to be able to make an RPG at all."
Related Games
Wario Blast: Featuring Bomberman!
Mario Party 4
Bomberman Tournament
Super Bomberman
Bomberman Hero
Digimon Rumble Arena
Mario Party 5
Tetris: Axis
Mario Party 7
Golf
RoboWarrior
Inspector Gadget
Bomberman GB
Nuts & Milk
Fossil Fighters
Raiden
Eric and the Floaters
Bonk 3: Bonk's Big Adventure
Mario Party 8
Bloody Roar: Primal Fury
Bonk's Revenge
Fatal Fury Special
Tennis
Might and Magic III: Isles of Terra
Mario Party 3
Bomberman Generation
Mario Party DS
Air Zonk
Binary Land
Elemental Gimmick Gear
J.J. & Jeff
Kato-chan & Ken-chan
Street Fighter
Bomberman II
Milon's Secret Castle
Sonic Shuffle
Star Parodier
Super Bomberman 5
Mario Party Advance
Bomberman GB
Super Bomberman 3
Art of Fighting
Mickey Mousecapade
Hudson's Adventure Island
Mario Party 2
Gungrave
Mario Party
Populous
Bomberman
Mario Party 6