Donkey Kong 64
November 22, 1999
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Based on an early version of the script, Snide was originally going to have a slightly different backstory and motivation for helping the Kongs. Rather than being King K. Rool's chief technician like in the final game, Snide was instead his personal handyman who grew frustrated that K. Rool wasn't letting him work on bigger projects such as the "Super Gun" (the original name for the Blast-o-Matic), eventually deciding to betray him. Notably, instead of mentioning time (in reference to the final level being on a time limit), Snide instead mentions the weapon having "weak points". It's unknown if this is based on an earlier version of Hideout Helm, or if it's just another way of describing the energy barriers, which are called weak points on the complete blueprint.

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