▲
1
▼
The addition of Lucia as a playable character was a response to player complaints that Trish was not playable in the first Devil May Cry.
▲
1
▼
The hidden costumes in Devil May Cry 2 were produced as part of a collaboration with the Italian retail clothing company Diesel.
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
▲
1
▼
Arius's facial features were inspired by the villain of the 1965 film For a Few Dollars More played by actor Lee Van Cleef.
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
Related Games
DmC: Devil May Cry
Devil May Cry 4
Devil May Cry 5
Devil May Cry
Devil May Cry 3: Dante's Awakening
Teppen
Project X Zone 2
Marvel vs. Capcom 3: Fate of Two Worlds
Project X Zone
Ghouls 'n Ghosts
Breath of Fire
Viewtiful Joe
The Legend of Zelda: A Link to the Past & Four Swords
Ōkami
Asura's Wrath
Resident Evil 3: Nemesis
Mega Man Star Force 2: Zerker x Saurian
Mega Man 8
Ghouls 'n Ghosts
Vulgus
Dino Crisis
Mega Man: The Power Battle
Mega Man Zero 4
Minna to Biohazard Clan Master
God Hand
Street Fighter II: The World Warrior
Mega Man X5
Resident Evil Outbreak File #2
Night Warriors: Darkstalkers' Revenge
Resident Evil: Revelations 2
Marvel vs. Capcom: Clash of Super Heroes
Mega Man X8
The Legend of Zelda: Mystical Seed of Wisdom
Warcraft III: Reign of Chaos
Gyakuten Kenji 2
God of War II
Ring of Destruction: Slam Masters II
The Getaway
Resident Evil 2
Mickey Mania: The Timeless Adventures of Mickey Mouse
Mega Man V
Ghost Trick: Phantom Detective
Professor Layton vs. Phoenix Wright: Ace Attorney
Ghosts 'n Goblins
Daikoukai Frontier
One
Mickey Mousecapade
Capcom vs. SNK 2: Mark of the Millennium 2001
JoJo's Bizarre Adventure
Mega Man 11