▲
1
▼
The addition of Lucia as a playable character was a response to player complaints that Trish was not playable in the first Devil May Cry.
▲
1
▼
The hidden costumes in Devil May Cry 2 were produced as part of a collaboration with the Italian retail clothing company Diesel.
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
"That was because Tanaka-san, the produce, used to work for them. It was a collaboration that made good use of his last job. People on both sides talked at the time and felt that "DMC 2" and Diesel's visual styles would work well together and could be quite appealing to the casual audience. We were asked to design a belt for the collaboration, and I had the privilege of making the buckle. Seeing Dante and Lucia wearing Diesel fashion on-screen was very cool. There's something neat about watching them run through the game's story while wearing those clothes. It reminds me of "RE" in a way. (laughs)"
▲
1
▼
Arius's facial features were inspired by the villain of the 1965 film For a Few Dollars More played by actor Lee Van Cleef.
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
"Arius' aquiline nose is an homage to that of Lee Van Cleef, who plays the villainous sheriff in the film "For a Few Dollars More". I think that feature is actually emphasized even more in the game than in his early artwork. I love making villains with strongly-defined facial features. He looks quite convalescent in the game, with his eerily pale skin. I gave him a pure white outfit and sort of a noble look to imply that he's compensating for a deep, dark evil that he harbors within. His color palette is also meant to contrast with Dante's."
Related Games
Devil May Cry 5
DmC: Devil May Cry
Devil May Cry 4
Devil May Cry
Devil May Cry 3: Dante's Awakening
Project X Zone 2
Project X Zone
Teppen
Marvel vs. Capcom 3: Fate of Two Worlds
Phoenix Wright: Ace Attorney Trilogy
Mega Man Anniversary Collection
Resident Evil 2
Street Fighter EX
Marvel vs. Capcom 2: New Age of Heroes
DuckTales: Remastered
Monster Hunter
Strider
The Legend of Zelda: A Link to the Past & Four Swords
God Hand
Mega Man X5
The Legend of Zelda: Oracle of Seasons
Gyakuten Saiban 3
Marvel vs. Capcom: Clash of Super Heroes
Final Fight
Disney's Toy Story
Ace Attorney Investigations: Miles Edgeworth
Mega Man 3
Bionic Commando
The King of Dragons
Street Fighter II
Mega Man X3
Captain Commando
Yo! Noid
Mega Man Battle Network 3 White
Mega Man Legends
Resident Evil Outbreak File #2
Street Fighter V
Resident Evil 4
Saturday Night Slam Masters
Disney's Aladdin
Mega Man 10
Magic Sword: Heroic Fantasy
Street Fighter III: 3rd Strike
Warcraft III: Reign of Chaos
Sweet Home
One
Capcom vs. SNK 2: Mark of the Millennium 2001
Mega Man Star Force 3: Black Ace
Final Fight 3
Dead Rising 4