Viewing Single Trivia
▲
1
▼
In an interview with the game's programmer and planner Akira Saito published in the 1997 Gamest magazine, he was asked when were the game's plans first proposed. He responded:
"The plans for a game featuring trains existed as far back as 5 or 6 years ago. The opinion at the time, however, was that trains were kind of plain and boring, so the idea was warehoused."
"The planning for this development, then, officially got underway about a year ago. We decided it would be a large-cabinet style arcade game at this point, too. In July we entered the development phase proper, and the game was completed in the span of three or four months."
"The planning for this development, then, officially got underway about a year ago. We decided it would be a large-cabinet style arcade game at this point, too. In July we entered the development phase proper, and the game was completed in the span of three or four months."
Comments (0)
You must be logged in to post comments.
Related Games
Space Invaders
Yogi Bear: Great Balloon Blast
Super Spike V'Ball
The King of Fighters: Maximum Impact Regulation A
Gladiator
Magic Pengel: The Quest for Color
KiKi KaiKai
Shikigami no Shiro
Bust-A-Move
Groove Coaster: Wai Wai Party!!!!
Arkanoid
Time Gal
Renegade
Pop'n Pop
Lufia & the Fortress of Doom
Ultimate Spider-Man
Metal Black
Bubble Bobble
Spider-Man 2
Chase H.Q.
Darius Gaiden
Graffiti Kingdom
Depthcharge
The Flintstones: King Rock Treasure Island
Missile Command
Double Dragon
Castle Shikigami 2
Psychic Force
The Ultimate Challenge from Beat Takeshi
Bubble Bobble Revolution
Cooking Mama: World Kitchen
Exzisus
Lufia II: Rise of the Sinistrals
Mega Man X8
Populous
I am Bread
Star Wars Battlefront
Monsters vs. Aliens
Tank
Shogo: Mobile Armor Division
The Faces of Evil Remastered
Celeste
American Mensa Academy
Lightning Returns: Final Fantasy XIII
Manhunt 2
Marvel: Ultimate Alliance 2
Angry Video Game Nerd Adventures 2: ASSimilation
Plumbers Don't Wear Ties
Crossbow
Pink Panther: Pinkadelic Pursuit