Viewing Single Trivia
▲
1
▼
According to an interview with Game director Hidetaka Miyazaki, there were two level ideas that came close to making it into the final version of the game but did not make it through development. One was a "Library level" and the second the area outside of The Nexus.
It is possible the Library level idea was later reused in From Software's next souls-game, Dark Souls, to create The Duke's Archives.
There is also unused art that is loaded with the environment textures for the Nexus, possibly of the outside area of the Nexus.
It is possible the Library level idea was later reused in From Software's next souls-game, Dark Souls, to create The Duke's Archives.
There is also unused art that is loaded with the environment textures for the Nexus, possibly of the outside area of the Nexus.
Comments (0)
You must be logged in to post comments.
Related Games
Kwirk
Shin Megami Tensei: Digital Devil Saga
Gods Eater Burst
Sekiro: Shadows Die Twice
Dark Souls III
Radiant Historia
Devil Summoner: Soul Hackers
Persona 3 Portable
Metaphor: ReFantazio
Ridge Racer 7
Erika to Satoru no Yume Bouken
Tekken 6
Shadow Tower
Dark Souls II
Trine 2
Project X Zone
Gravity Rush
One Piece: Pirate Warriors 2
Gouketsuji Ichizoku Matsuri Senzo Kuyou
Contact
Persona 5
Persona 3 FES
Tokyo Mirage Sessions #FE
Shin Megami Tensei: Nine
Fist of the North Star: Lost Paradise
Digimon World DS
Persona 4: Dancing All Night
SoulCalibur
Disney Infinity
Xenosaga Episode III: Also sprach Zarathustra
Shin Megami Tensei: Nocturne
Snowboard Kids 2
The Playroom
Conception II: Children of the Seven Stars
Ridge Racer 2
Persona 5 Royal
Shin Megami Tensei IV
Xevious
Shin Megami Tensei III: Nocturne Maniax Chronicle Edition
Shin Megami Tensei: Persona 2 - Innocent Sin
Revelations: Persona
Game of Thrones
Persona 3 Portable
Persona 4 Arena
Dragon Ball Z: Budokai Tenkaichi 3
Persona 3
Persona 2: Eternal Punishment
Shin Megami Tensei Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
Etrian Odyssey
Tactics Ogre: Let Us Cling Together